Kuo-Ping Chang

Orcid: 0000-0003-0342-3722

According to our database1, Kuo-Ping Chang authored at least 8 papers between 1995 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Using an augmented reality-based training system to promote spatial visualization ability for the elderly.
Univers. Access Inf. Soc., 2019

A Design of Augmented-Reality Smart Window Using Directive Information Fusion Technology for Exhibitions.
Proceedings of the Human-Computer Interaction. Recognition and Interaction Technologies, 2019

2016
Augmented reality technology combined with three-dimensional holography to train the mental rotation ability of older adults.
Comput. Hum. Behav., 2016

2015
Design of the Augmented Reality Based Training System to Promote Spatial Visualization Ability for Older Adults.
Proceedings of the Virtual, Augmented and Mixed Reality, 2015

2014
HIDDEN LION: a location based app game of sword lion searching.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

2004
Evaluating mutual fund performance: an application of minimum convex input requirement set approach.
Comput. Oper. Res., 2004

1999
Measuring efficiency with quasiconcave production frontiers.
Eur. J. Oper. Res., 1999

1995
Piecewise loglinear frontier and log efficiency measures.
Comput. Oper. Res., 1995


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