Kyungha Min

Orcid: 0000-0002-5150-2524

According to our database1, Kyungha Min authored at least 37 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Optimization of Cloud Computing Workload Prediction Model with Domain-based Feature Selection Method.
Proceedings of the International Conference on Artificial Intelligence in Information and Communication, 2023

Enhancing Deepfake Detection: Spatial-Temporal Preprocessing and Self-Attention ResI3D Model.
Proceedings of the 6th Artificial Intelligence and Cloud Computing Conference, 2023

2022
A Pose and Style-Invariant Reenactment Technique for Artistic Portraits Using GAN.
IEEE Access, 2022

2020
Classification of basic artistic media based on a deep convolutional approach.
Vis. Comput., 2020

EEG-Based Estimation on the Reduction of Negative Emotions for Illustrated Surgical Images.
Sensors, 2020

Emotion Variation from Controlling Contrast of Visual Contents through EEG-Based Deep Emotion Recognition.
Sensors, 2020

A Hierarchical deep model for food classification from photographs.
KSII Trans. Internet Inf. Syst., 2020

Generating 2D Lego Compatible Puzzles Using Reinforcement Learning.
IEEE Access, 2020

2019
Importance-based approach for rough drawings.
Vis. Comput., 2019

Distinguishing Emotional Responses to Photographs and Artwork Using a Deep Learning-Based Approach.
Sensors, 2019

A Multi-Column CNN Model for Emotion Recognition from EEG Signals.
Sensors, 2019

A Deep Approach for Classifying Artistic Media from Artworks.
KSII Trans. Internet Inf. Syst., 2019

2018
Legorization from silhouette-fitted voxelization.
KSII Trans. Internet Inf. Syst., 2018

2017
A Multi-Layered Framework for color pastel painting.
KSII Trans. Internet Inf. Syst., 2017

Legorization with multi-height bricks from silhouette-fitted voxelization.
Proceedings of the Computer Graphics International Conference, 2017

2015
An interactive image clipping system using hand motion recognition.
Inf. Syst., 2015

2012
Simulation of Color Pencil Drawing using LIC.
KSII Trans. Internet Inf. Syst., 2012

A Stylized Approach for Pencil Drawing from Photographs.
Comput. Graph. Forum, 2012

Pencil rendering on 3D meshes using convolution.
Comput. Graph., 2012

Affective Real-Time Video Abstraction Using CUDA.
Proceedings of the Convergence and Hybrid Information Technology, 2012

Color Pencil Rendering of Photographs.
Proceedings of the Convergence and Hybrid Information Technology, 2012

An A* Algorithm for Extracting Feature Curves from 3D Meshes.
Proceedings of the Convergence and Hybrid Information Technology, 2012

2011
Feature-guided Convolution for Pencil Rendering.
KSII Trans. Internet Inf. Syst., 2011

Texture-based Hatching for Color Image and Video.
KSII Trans. Internet Inf. Syst., 2011

An Active Contour Approach to Extract Feature Regions from Triangular Meshes.
KSII Trans. Internet Inf. Syst., 2011

Text Input Tool for Immersive VR Based on 3 × 3 Screen Cells.
Proceedings of the Convergence and Hybrid Information Technology, 2011

Estimating Principal Properties on Triangular Meshes.
Proceedings of the Convergence and Hybrid Information Technology, 2011

Texture-Based Pencil Drawings from Pictures.
Proceedings of the Convergence and Hybrid Information Technology, 2011

2010
A Texture-Based Approach for Hatching Color Photographs.
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010

2007
A combustion-based technique for fire animation and visualization.
Vis. Comput., 2007

2006
Adaptive reconstruction of pipe-shaped human organs from 3D ultrasonic volume.
Comput. Medical Imaging Graph., 2006

Segmentation of Triangular Meshes Using Multi-scale Normal Variation.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

An Efficient Photon Mapping Algorithm for Rendering Light-Emitting Fluids.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

<i>VirtualQWERTY</i>: Textual Communication in Virtual Reality.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

<i>VirtualPhonepad</i>: A Text Input Tool for Virtual Environments.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

Active Contours with Level-Set for Extracting Feature Curves from Triangular Meshes.
Proceedings of the Advances in Computer Graphics, 2006

2005
A Multiresolutional Approach for Facial Motion Retargetting Using Subdivision Wavelets.
Proceedings of the Computational Science, 2005


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