Liam Cross
Orcid: 0000-0002-5122-1650
According to our database1,
Liam Cross
authored at least 8 papers
between 2017 and 2025.
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Bibliography
2025
Cyberpsychology Behav. Soc. Netw., 2025
Iterative Design for Enhancing Synchrony in Full-body Interactive Experiences for Children on the Autism Spectrum.
Proceedings of the 24th Interaction Design and Children, 2025
2024
Participatory Design of an Embodied Mixed Reality Experience Aimed to Assessing Individual and Collaborative Behaviors of Children.
Proc. ACM Hum. Comput. Interact., 2024
Gendered violence and sexualized representations in video games: (Lack of) effect on gender-related attitudes.
New Media Soc., 2024
DragonIce, an Initial Full-Body Mixed Reality Experience to Facilitate Interpersonal Synchrony in Children.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Mediating Interpersonal Synchronization in Children through a Full-Body Mixed Reality System: Analysis of the Pre-Interactive Mandala Experience.
Presence Teleoperators Virtual Environ., December, 2023
2021
The wild west of measurement: Exploring problematic technology use cut off scores and their relation to psychosocial and behavioural outcomes in adolescence.
Comput. Hum. Behav., 2021
2017
Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017