Sena Beste Ercan

Orcid: 0000-0002-0764-4234

According to our database1, Sena Beste Ercan authored at least 8 papers between 2023 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
A Multidimensional Assessment of Embodied Interaction in Large-Scale Full-Body Interactive Environments.
IEEE Trans. Games, June, 2026

Together in Sync: Assessing Prosocial Behavior with a Full-Body Interactive Mixed Reality Experience.
IEEE Trans. Vis. Comput. Graph., May, 2026

Finding Our Tempo: Exploring Embodied Synchrony Through Full-Body Play in Children.
Proceedings of the Twentieth International Conference on Tangible, 2026

2025
How Size Shapes User Behavior in Playful Full-Body Interactive Experiences: Insights on Territoriality and Social Distance.
Proceedings of the IEEE Conference on Games, 2025

Iterative Design for Enhancing Synchrony in Full-body Interactive Experiences for Children on the Autism Spectrum.
Proceedings of the 24th Interaction Design and Children, 2025

2024
Participatory Design of an Embodied Mixed Reality Experience Aimed to Assessing Individual and Collaborative Behaviors of Children.
Proc. ACM Hum. Comput. Interact., 2024

DragonIce, an Initial Full-Body Mixed Reality Experience to Facilitate Interpersonal Synchrony in Children.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Mediating Interpersonal Synchronization in Children through a Full-Body Mixed Reality System: Analysis of the Pre-Interactive Mandala Experience.
Presence Teleoperators Virtual Environ., December, 2023


  Loading...