Libo Sun

Orcid: 0000-0002-7838-9410

Affiliations:
  • Southeast University, School of Instrument Science and Engineering, Nanjing, China
  • University of Pennsylvania, Graphics Laboratory, PY, USA (2015-2017)
  • Tianjin University, School of Computer Science and Technology, China (PhD 2012)
  • University of Pennsylvania, Graphics Laboratory, PY, USA (2009-2011)


According to our database1, Libo Sun authored at least 27 papers between 2010 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
SDR-GAIN: A High Real-Time Occluded Pedestrian Pose Completion Method for Autonomous Driving.
IEEE Trans. Intell. Transp. Syst., January, 2026

2025
Adaptive formation control and transformation in virtual crowds via deep reinforcement learning.
Vis. Comput., November, 2025

The crowd cooperation approach for formation maintenance and collision avoidance using multi-agent deep reinforcement learning.
Vis. Comput., April, 2025

ACL-SAR: model agnostic adversarial contrastive learning for robust skeleton-based action recognition.
Vis. Comput., March, 2025

PEPillar: a point-enhanced pillar network for efficient 3D object detection in autonomous driving.
Vis. Comput., February, 2025

SP-Det: Anchor-based lane detection network with structural prior perception.
Pattern Recognit. Lett., 2025

Unsupervised Retinex Exposure Control: A Novel Approach to Image Enhancement.
IET Image Process., 2025

QuantBEVFusion: A Fully Quantized Framework for LiDAR-camera 3D Object Detection.
Proceedings of the International Joint Conference on Neural Networks, 2025

A Method for Pig Body Condition Scoring Based on MobileSAM.
Proceedings of the International Conference on Cyberworlds, 2025

2024
AG-YOLO: Attention-guided network for real-time object detection.
Multim. Tools Appl., March, 2024

A language-directed virtual human motion generation approach based on musculoskeletal models.
Comput. Animat. Virtual Worlds, 2024

Physical based motion reconstruction from videos using musculoskeletal model.
Comput. Animat. Virtual Worlds, 2024

Sketch3D: Style-Consistent Guidance for Sketch-to-3D Generation.
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024, Melbourne, VIC, Australia, 28 October 2024, 2024

Cross-Block Fine-Grained Semantic Cascade for Skeleton-Based Sports Action Recognition.
Proceedings of the 18th IEEE International Conference on Automatic Face and Gesture Recognition, 2024

2023
Path planning for multiple agents in an unknown environment using soft actor critic and curriculum learning.
Comput. Animat. Virtual Worlds, 2023

Bidirectional temporal feature for 3D human pose and shape estimation from a video.
Comput. Animat. Virtual Worlds, 2023

2022
Research on target recognition and tracking in mobile augmented reality assisted maintenance.
Comput. Animat. Virtual Worlds, 2022

Crowd navigation in an unknown and complex environment based on deep reinforcement learning.
Comput. Animat. Virtual Worlds, 2022

Muscle-driven virtual human motion generation approach based on deep reinforcement learning.
Comput. Animat. Virtual Worlds, 2022

A Pig Pose Estimation Model for Measuring Pig's Body Size.
Proceedings of the Advances in Computer Graphics, 2022

2019
Terrain Adaptive Walking of Biped Neuromuscular Virtual Human Using Deep Reinforcement Learning.
IEEE Access, 2019

Crowd Navigation in an Unknown and Dynamic Environment Based on Deep Reinforcement Learning.
IEEE Access, 2019

2018
Exploring the Consequences of Crowd Compression Through Physics-Based Simulation.
Sensors, 2018

2015
Planning Feasible and Smooth Paths for Simulating Realistic Crowd.
Proceedings of the Intelligent Computing Theories and Methodologies, 2015

2013
Simulating realistic crowd based on agent trajectories.
Comput. Animat. Virtual Worlds, 2013

2012
Animating synthetic dyadic conversations with variations based on context and agent attributes.
Comput. Animat. Virtual Worlds, 2012

2010
Smart Events and Primed Agents.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010


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