Louis Bavoil

According to our database1, Louis Bavoil authored at least 13 papers between 2003 and 2010.

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Bibliography

2010
Fourier opacity mapping.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

2009
Multi-layer dual-resolution screen-space ambient occlusion.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
Robust Soft Shadow Mapping with Backprojection and Depth Peeling.
J. Graph. Tools, 2008

Real time hair simulation and rendering on the GPU.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Image-space horizon-based ambient occlusion.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2007
Stencil routed A-Buffer.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Multi-fragment effects on the GPU using the <i>k</i>-buffer.
Proceedings of the 2007 Symposium on Interactive 3D Graphics, 2007

2006
Progressive Volume Rendering of Large Unstructured Grids.
IEEE Trans. Vis. Comput. Graph., 2006

Progressive volume rendering of unstructured grids on modern GPUs.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Real-time soft shadows with cone culling.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2005
VisTrails: Enabling Interactive Multiple-View Visualizations.
Proceedings of the 16th IEEE Visualization Conference, 2005

Simplification of Unstructured Tetrahedral Meshes by Point Sampling.
Proceedings of the 4th Eurographics / IEEE VGTC International Workshop on Volume Graphics, 2005

2003
Panoptes: scalable low-power video sensor networking technologies.
Proceedings of the Eleventh ACM International Conference on Multimedia, 2003


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