Maja Videnovik

Orcid: 0000-0002-9859-5051

According to our database1, Maja Videnovik authored at least 9 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2024
Game-based learning approach in computer science in primary education: A systematic review.
Entertain. Comput., January, 2024

2022
Using Outdoor Quiz Game For Socializing Classes At Secondary Level - A Theoretical Approach.
Proceedings of the 20th International Conference on Information Technology Based Higher Education and Training, 2022

2021
To code or not to code: Introducing coding in primary schools.
Comput. Appl. Eng. Educ., 2021

Use of IT in Higher Education and Training - Social learning through outdoor quiz game app.
Proceedings of the 19th International Conference on Information Technology Based Higher Education and Training, 2021

2020
Increasing quality of learning experience using augmented reality educational games.
Multim. Tools Appl., 2020

2019
Design Thinking Methodology for Increasing Quality of Experience of Augmented Reality Educational Games.
Proceedings of the 18th International Conference on Information Technology Based Higher Education and Training, 2019

2018
Computational Thinking and Coding Subject in Primary Schools: Methodological Approach Based on Alternative Cooperative and Individual Learning Cycles.
Proceedings of the IEEE International Conference on Teaching, 2018

The BBC Micro: bit in the International Classroom: Learning Experiences and First Impressions.
Proceedings of the 17th International Conference on Information Technology Based Higher Education and Training, 2018

Testing framework for investigating learning outcome from quiz game : A Study From Macedonia and Norway.
Proceedings of the 17th International Conference on Information Technology Based Higher Education and Training, 2018


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