Marcelo Dreux

According to our database1, Marcelo Dreux authored at least 8 papers between 1994 and 2004.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2004
Software Shaders in Interactive Environments Using Relief Impostors.
Proceedings of the XVII Brazilian Symposium on Computer Graphics and Image Processing, 2004

2003
An Object Model for Collaborative CAD Environments.
Trans. SDPS, 2003

2002
An Object Model for Collaborative CAD Enviroments.
Proceedings of the Seventh International Conference on CSCW in Design, 2002

2001
Desenvolvimento de Jogos em Computadores e Celulares.
RITA, 2001

A Shading Model for Image-Based Rendering.
Proceedings of the 14th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2001), 2001

2000
Volumetric Textures.
Proceedings of the 21st Annual Conference of the European Association for Computer Graphics, 2000

1999
2D Texture Refinement Using Procedural Functions.
Proceedings of the International Conference on Information Visualisation, 1999

1994
V-Trees - A Storage Method for Long Vector Data.
Proceedings of the VLDB'94, 1994


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