Marcus Trapp

According to our database1, Marcus Trapp authored at least 33 papers between 2004 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Creative People are Great Thieves with Lousy Dealers.
Proceedings of the Joint Proceedings of REFSQ 2021 Workshops, 2021

Welcome to the Fifth International Workshop on Learning from Other Disciplines for Requirements Engineering (D4RE'21).
Proceedings of the 29th IEEE International Requirements Engineering Conference Workshops, 2021

The practical role of context modeling in the elicitation of context-aware functionalities: a survey.
Proceedings of the 29th IEEE International Requirements Engineering Conference, 2021

Using a Data-Driven Context Model to Support the Elicitation of Context-Aware Functionalities - A Controlled Experiment.
Proceedings of the Product-Focused Software Process Improvement, 2021

2020
Let's get "InspiRE-D" for RE by Other Disciplines - A Creativity-Based Approach.
Proceedings of the Joint Proceedings of REFSQ-2020 Workshops, 2020

Insights collaboration space: a team collaboration app for the design of data-driven services.
Proceedings of the MODELS '20: ACM/IEEE 23rd International Conference on Model Driven Engineering Languages and Systems, 2020

Welcome Message from the D4RE 2020 Workshop Chairs.
Proceedings of the 4th International Workshop on Learning from Other Disciplines for Requirements Engineering, 2020

2019
Designing Flexible Creative Spaces.
Proceedings of the Joint Proceedings of REFSQ-2019 Workshops, 2019

Preface: 2nd International Workshop on Learning from Other Disciplines for Requirements Engineering (D4RE) .
Proceedings of the Joint Proceedings of REFSQ-2019 Workshops, 2019

Welcome to the 3rd International Workshop on Learning from Other Disciplines for Requirements Engineering (D4RE'19).
Proceedings of the 27th IEEE International Requirements Engineering Conference Workshops, 2019

Designing Digital Service Experience for Digital Transformation.
Proceedings of the Usability Professionals 2019, Hamburg, Germany, September 8-11, 2019., 2019

Tangible Ecosystem Design: Developing Disruptive Services for Digital Ecosystems.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Ubiquitous RE: Breaking down Barriers.
Softwaretechnik-Trends, 2018

Digital Design - Der nächste Schritt für das Requirements Engineering im Kontext der Digitalen Transformation.
Softwaretechnik-Trends, 2018

Welcome from the Organizers.
Proceedings of the 1st International Workshop on Learning from other Disciplines for Requirements Engineering, 2018

Tangible design for software ecosystem with Playmobil®.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

2017
"Und was können wir für Euch tun?" - Lernen aus anderen Disziplinen.
Proceedings of the Mensch und Computer 2017, 2017

2016
Engineering roles for constructing ecosystems.
Proceedings of the Proccedings of the 10th European Conference on Software Architecture Workshops, Copenhagen, Denmark, November 28, 2016

2015
Success Factors for Creativity Workshop in RE.
Proceedings of the Joint Proceedings of REFSQ-2015 Workshops, 2015

The Importance of Mobile Software Ecosystems in Smart Rural Areas.
Proceedings of the 2nd ACM International Conference on Mobile Software Engineering and Systems, 2015

Building Mobile Software Ecosystems - A Practical Approach.
Proceedings of the Human-Computer Interaction: Users and Contexts, 2015

2013
Addressing Animated Transitions already in Mobile App Storyboards.
Proceedings of the Design, User Experience, and Usability. Web, Mobile, and Product Design, 2013

2012
Balancing User and Business Goals in Software Development to Generate Positive User Experience.
Proceedings of the Human-Computer Interaction: The Agency Perspective, 2012

2011
Differentiating between Successful and Less Successful Products by Using MAInEEAC - A Model for Interaction Characterization.
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011

We need non-formal methods based on formal models in interaction design.
Proceedings of the ECCE 2011, 2011

Integrating mobile devices into the car ecosystem: tablets and smartphones as vital part of the car.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011

2010
A Service-Oriented View on Business Processes and Supporting Applications.
Proceedings of the Enterprise, Business-Process and Information Systems Modeling, 2010

2009
Generating user interfaces for ambient intelligence systems: introducing client types as adaptation factor.
PhD thesis, 2009

2008
Application of Service Oriented Software Architectures in Sports: Team Training Optimization in Cycling.
Int. J. Comput. Sci. Sport, 2008

An apartment-based metaphor for intuitive interaction with ambient assisted living applications.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

2007
Challenges to the Model-Driven Generation of User Interfaces at Runtime for Ambient Intelligent Systems.
Proceedings of the Constructing Ambient Intelligence, 2007

2005
Dynamic integration of heterogeneous mobile devices.
ACM SIGSOFT Softw. Eng. Notes, 2005

2004
Focusing Extreme Programming on Usability.
Proceedings of the 34. Jahrestagung der Gesellschaft für Informatik, 2004


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