Steffen Hess

According to our database1, Steffen Hess authored at least 38 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Drivers, barriers and impacts of digitalisation in rural areas from the viewpoint of experts.
Inf. Softw. Technol., 2022

2021
Rethinking Sustainability Requirements: Drivers, Barriers and Impacts of Digitalisation from the Viewpoint of Experts.
CoRR, 2021

2018
Vorwort.
Proceedings of the Usability Professionals 2019, Dresden, Germany, September 2-5, 2018., 2018

2016
Digitale Innovationen von Bürgern für Bürger - Design Thinking oder Citizen Science?
Proceedings of the Usability Professionals 2016, Aachen, Germany, September 4-7, 2016, 2016

Engineering roles for constructing ecosystems.
Proceedings of the Proccedings of the 10th European Conference on Software Architecture Workshops, Copenhagen, Denmark, November 28, 2016

2015
Why Data Needs more Attention in Architecture Design - Experiences from Prototyping a Large-Scale Mobile App Ecosystem.
Proceedings of the 12th Working IEEE/IFIP Conference on Software Architecture, 2015

Doppelt hält besser - Mit UUX-Best-Practices agile Projekte zum Erfolg führen.
Proceedings of the Mensch und Computer 2015, 2015

Agrarwirtschaft meets Mobile UX - Wie Apps zukünftig die Landwirtschaft unterstützen.
Proceedings of the Mensch und Computer 2015, 2015

Workshop on Designing Interaction and Visualization for Mobile Applications (DIViM 2015).
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

The Importance of Mobile Software Ecosystems in Smart Rural Areas.
Proceedings of the 2nd ACM International Conference on Mobile Software Engineering and Systems, 2015

Mobile Business Applications: Designing User Interface and Architecture.
Proceedings of the 2nd ACM International Conference on Mobile Software Engineering and Systems, 2015

Measuring Negative User Experience.
Proceedings of the Design, User Experience, and Usability: Users and Interactions, 2015

Building Mobile Software Ecosystems - A Practical Approach.
Proceedings of the Human-Computer Interaction: Users and Contexts, 2015

2014
Requirements Engineering und Konzeption von "Gamified" Apps.
Softwaretechnik-Trends, 2014

Report from the workshop on prototyping to support the interaction designing in mobile application development (PID-MAD 2013).
ACM SIGSOFT Softw. Eng. Notes, 2014

PID-MAD 2014: second international workshop on prototyping to support the interaction designing in mobile application development.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

parKLight App - Fallstudie über die Konzeption einer mobilen App zur Parkunterstützung in Kaiserslautern.
Proceedings of the Mensch & Computer 2014 - Usability Professionals, München, Germany, August 31, 2014

Intuitive Benutzbarkeit messen - Eine Evaluationstoolbox für Software, Apps und technische Produkte.
Proceedings of the Mensch & Computer 2014 - Usability Professionals, München, Germany, August 31, 2014

UX4Agile: Integration von Best Practices des Usability- und User-Experience-Engineering in agile Entwicklungsprozesse.
Proceedings of the Mensch & Computer 2014 - Usability Professionals, München, Germany, August 31, 2014

Arbeitskreis User Research - Was ist User Research?
Proceedings of the Mensch & Computer 2014 - Usability Professionals, München, Germany, August 31, 2014

Adding Multi-Touch Gesture Interaction in Mobile Web Applications.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014

Patterns for Designing Scalable Mobile App User Interfaces for Multiple Platforms.
Proceedings of the BCS-HCI 2014 Proceedings of the 28th International BCS Human Computer Interaction Conference, 2014

2013
mConcAppt - Methode zur Konzeption von mobilen Business Apps.
Softwaretechnik-Trends, 2013

i2ME: a framework for building interactive mockups.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Workshop on prototyping to support the interaction designing in mobile application development (PID-MAD 2013).
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Mobile User Experience Pattern. Konsistente UX für Android, iOS und Windows Phon.
Proceedings of the Usability Professionals 2013, 2013

2012
Was erwarten Usability Experten von Anforderungsdokumenten?
i-com, 2012

Quality by Construction Through mConcAppt: Towards Using UI-construction as Driver for High Quality Mobile App Engineering.
Proceedings of the 8th International Conference on the Quality of Information and Communications Technology, 2012

mConcAppt - A Method for the Conception of Mobile Business Applications.
Proceedings of the Mobile Computing, Applications, and Services, 2012

mConcAppt Methode.
Proceedings of the Usability Professionals 2012, 2012

Does the ipad add value to business environments?
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Standardizing model-based in-vehicle infotainment development in the German automotive industry.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012

2011
Aus die Maus - Design für natürliche Interaktion.
Proceedings of the Usability Professionals 2011, 2011

UX meets RE.
Proceedings of the Usability Professionals 2011, 2011

We Need Non-formal Methods Based on Formal Models in Interaction Design.
Proceedings of the Building Bridges: HCI, Visualization, and Non-formal Modeling, 2011

Differentiating between Successful and Less Successful Products by Using MAInEEAC - A Model for Interaction Characterization.
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011

We need non-formal methods based on formal models in interaction design.
Proceedings of the ECCE 2011, 2011

Integrating mobile devices into the car ecosystem: tablets and smartphones as vital part of the car.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011


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