Marek Milosz

Orcid: 0000-0002-5898-815X

According to our database1, Marek Milosz authored at least 49 papers between 2012 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

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Bibliography

2023
Continuous Sign Language Recognition and Its Translation into Intonation-Colored Speech.
Sensors, July, 2023

Modelling the Level of Sunlight by Using Fuzzy Sets.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2023

2022
Virtual scientific expedition for 3D scanning of museum artifacts in the COVID-19 period - The methodology and case study.
Digit. Appl. Archaeol. Cult. Heritage, 2022

2021
Architectural Jewels of Lublin: A Modern Computerized Board Game in Cultural Heritage Education.
ACM Journal on Computing and Cultural Heritage, 2021

3D Scanning and Visualization of Large Monuments of Timurid Architecture in Central Asia - A Methodical Approach.
ACM Journal on Computing and Cultural Heritage, 2021

Documenting the geometry of large architectural monuments using 3D scanning - the case of the dome of the Golden Mosque of the Tillya-Kori Madrasah in Samarkand.
Digit. Appl. Archaeol. Cult. Heritage, 2021

2020
Problems of Optimal Control for a Class of Linear and Nonlinear Systems of the Economic Model of a Cluster.
Vietnam. J. Comput. Sci., 2020

International Sharing of the Remote Laboratory NetLab.
Int. J. Online Biomed. Eng., 2020

Virtual and interactive museum of archaeological artefacts from Afrasiyab - An ancient city on the silk road.
Digit. Appl. Archaeol. Cult. Heritage, 2020

Determination of ceramic tile colour surface areas on the medieval Sher-Dor Madrasah mosaic in Samarkand - Problems and solutions.
Digit. Appl. Archaeol. Cult. Heritage, 2020

An Automated Support System in a Remote Laboratory in the Context of Online Learning.
Proceedings of the Educating Engineers for Future Industrial Revolutions, 2020

Usability Testing of e-Government Online Services Using Different Methods - a Case Study.
Proceedings of the 13th International Conference on Human System Interaction, 2020

Overseas Use of the Remote Laboratory NetLab.
Proceedings of the 2020 IEEE Global Engineering Education Conference, 2020

Gamification in Engineering Education - a Preliminary Literature Review.
Proceedings of the 2020 IEEE Global Engineering Education Conference, 2020

2018
Optimisation of Discrete Processes with Bounded Control.
Inf. Technol. Control., 2018

Professional Work of Computer Science Students and their Academic Achievements - Imagination vs. Reality.
Int. J. Eng. Pedagog., 2018

Motion Capture Technology as a Tool for Quantitative Assessment of the Rehabilitation Progress of Gait by Using Soft Orthoses.
Proceedings of the 11th International Conference on Human System Interaction, 2018

Mobile Application Usability Testing in Quasi-Real Conditions - the Synergy of Using Different Methods.
Proceedings of the 11th International Conference on Human System Interaction, 2018

Technical aspects of museum exposition for visually impaired preparation using modern 3D technologies.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

Game-based learning efficiency - study results of using the computerised board game "Architectural Jewels of Lublin".
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

Computer decision simulation games for logistic training of engineers.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

Investments Decision Making on the Basis of System Dynamics.
Proceedings of the Modern Approaches for Intelligent Information and Database Systems,, 2018

The Optimal Control Problem with Fixed-End Trajectories for a Three-Sector Economic Model of a Cluster.
Proceedings of the Intelligent Information and Database Systems - 10th Asian Conference, 2018

2017
The use of RFID technology to control a 3D model realising the gamification paradigm.
Proceedings of the IEEE International Conference on RFID Technology & Application, 2017

The Perception of the One-Semester International Academic Mobility Programme by Students of Computer Science.
Proceedings of the Teaching and Learning in a Digital World - Proceedings of the 20th International Conference on Interactive Collaborative Learning, 2017

The "Architectural Jewels of Lublin" Game as a Tool for Collaborative Interactive Learning of History.
Proceedings of the Teaching and Learning in a Digital World - Proceedings of the 20th International Conference on Interactive Collaborative Learning, 2017

Acquiring the History of the City with Collaborative Game Based Learning.
Proceedings of the Teaching and Learning in a Digital World - Proceedings of the 20th International Conference on Interactive Collaborative Learning, 2017

Pros and cons of computer science students' professional work - Research results.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

Developing and implementation of decision-making games for business education of engineering students.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

2016
Computer Science Studies in English from the Perspective of Students and Business.
Proceedings of the Information Systems: Development, Research, Applications, Education, 2016

2015
Finite-State Transducers with Multivalued Mappings for Processing of Rich Inflectional Languages.
Proceedings of the New Trends in Intelligent Information and Database Systems, 2015

Modeling and Optimization of the Production Cluster.
Proceedings of the Information Systems Architecture and Technology: Proceedings of 36th International Conference on Information Systems Architecture and Technology - ISAT 2015, 2015

The Use of Steganography to Control Multimedia Players.
Proceedings of the Information and Software Technologies - 21st International Conference, 2015

Mobile application usability testing in quasi-real conditions.
Proceedings of the 8th International Conference on Human System Interaction, 2015

Professionalization of computer science studies - Project results and evaluation.
Proceedings of the IEEE Global Engineering Education Conference, 2015

Reengineering of computer science curriculum according to technology changes and market needs.
Proceedings of the IEEE Global Engineering Education Conference, 2015

Pedagogy sharing in the PROMIS project.
Proceedings of the IEEE Global Engineering Education Conference, 2015

2014
Short Seminars on MDE Technologies - International Experiences.
Proceedings of the MODELSWARD 2014 - Proceedings of the 2nd International Conference on Model-Driven Engineering and Software Development, Lisbon, Portugal, 7, 2014

University's Scientific Resources Processing in Knowledge Management Systems.
Proceedings of the ICEIS 2014, 2014

Information Models and Methods of the University's Scientific Knowledge Life Cycle Support.
Proceedings of the Position Papers of the 2014 Federated Conference on Computer Science and Information Systems, 2014

2013
Memorability Experiment Vs. Expert Method in Websites Usability Evaluation.
Proceedings of the ICEIS 2013, 2013

Performance Testing of New Enterprise Applications using Legacy Load Data - A HIS Case Study.
Proceedings of the ICEIS 2013, 2013

Quality improvement of ERP system GUI using expert method: A case study.
Proceedings of the 6th International Conference on Human System Interactions, 2013

Training sessions in a Master degree "Informatics as a Second Competence".
Proceedings of the IEEE Global Engineering Education Conference, 2013

Synergy effect in GUI usability and accessibility education improvement.
Proceedings of the IEEE Global Engineering Education Conference, 2013

2012
Faculty Development and Quality Assurance in the EU ERAMIS Project.
Int. J. Eng. Pedagog., 2012

Knowledge Exchange Portal as a tool for long-term contacts with graduated students and industry.
Proceedings of the IEEE Global Engineering Education Conference, 2012

Faculty development in the EU ERAMIS project.
Proceedings of the IEEE Global Engineering Education Conference, 2012

European-Russian-central asian network of Master's degree "Informatics as a Second Competence".
Proceedings of the IEEE Global Engineering Education Conference, 2012


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