Mario Lepore
Orcid: 0000-0001-9858-9420
According to our database1,
Mario Lepore
authored at least 12 papers
between 2016 and 2025.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2025
Empowering Mathematics Educators: Integrating ChatGPT as a Tool for Innovative Teaching Practices.
Proceedings of the 17th International Conference on Computer Supported Education, 2025
2024
Improving patient's medical history classification using a feature construction approach based on situation awareness and granular computing.
Neural Comput. Appl., December, 2024
A Service Oriented Architecture for Clinical Decision Support Systems Based on Artificial Intelligence.
Proceedings of the Decision Sciences, 2024
2022
From Distance Learning to Integrated Digital Learning: A Fuzzy Cognitive Analysis Focused on Engagement, Motivation, and Participation During COVID-19 Pandemic.
Technol. Knowl. Learn., 2022
Improving undergraduate students' performance through a Situation Aware e-learning system.
Proceedings of Third Workshop of Technology Enhanced Learning Environments for Blended Education, 2022
The Impact of Covid-19 Pandemic on Undergraduate Students: the Role of an Adaptive Situation-Aware Learning System.
Proceedings of the IEEE Conference on Cognitive and Computational Aspects of Situation Management, 2022
2021
zA Situation-Aware DSS to Support Assisted Reproductive Technology Outcome Prediction.
Proceedings of the IEEE Conference on Cognitive and Computational Aspects of Situation Management, 2021
2020
A Situation-aware Learning System based on Fuzzy Cognitive Maps to increase Learner Motivation and Engagement.
Proceedings of the 29th IEEE International Conference on Fuzzy Systems, 2020
Feedback generation using Fuzzy Cognitive Maps to reduce dropout in situation-aware e-Learning systems.
Proceedings of the IEEE Conference on Cognitive and Computational Aspects of Situation Management, 2020
Augmented Reality to Increase Interaction and Participation: A Case Study of Undergraduate Students in Mathematics Class.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
2016
J. Ambient Intell. Humaniz. Comput., 2016