Markus Enzenberger

According to our database1, Markus Enzenberger authored at least 7 papers between 2003 and 2010.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2010
Fuego - An Open-Source Framework for Board Games and Go Engine Based on Monte Carlo Tree Search.
IEEE Trans. Comput. Intell. AI Games, 2010

2009
A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm.
Proceedings of the Advances in Computer Games, 12th International Conference, 2009

2005
Macro-FF: Improving AI Planning with Automatically Learned Macro-Operators.
J. Artif. Intell. Res., 2005

Fringe Search: Beating A* at Pathfinding on Game Maps.
Proceedings of the 2005 IEEE Symposium on Computational Intelligence and Games (CIG05), 2005

2004
Temperature Discovery Search.
Proceedings of the Nineteenth National Conference on Artificial Intelligence, 2004

2003
Comparison of Different Grid Abstractions for Pathfinding on Maps.
Proceedings of the IJCAI-03, 2003

Evaluation in Go by a Neural Network using Soft Segmentation.
Proceedings of the Advances in Computer Games, 2003


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