Mathias Halbach

According to our database1, Mathias Halbach authored at least 14 papers between 2004 and 2009.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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PhD thesis 
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Bibliography

2009
Evolving 6-State Automata for Optimal Behaviors of Creatures Compared to Exhaustive Search.
Proceedings of the Computer Aided Systems Theory, 2009

2008
Algorithmen und Hardwarearchitekturen zur optimierten Aufzählung von Automaten und deren Einsatz bei der Simulation künstlicher Kreaturen.
PhD thesis, 2008

Is a non-uniform system of creatures more efficient than a uniform one?
Proceedings of the 22nd IEEE International Symposium on Parallel and Distributed Processing, 2008

How Efficient are Creatures with Time-shuffled Behaviors?
Proceedings of the 9th Workshop on Parallel Systems and Algorithms (PASA) held at the 21st Conference on the Architecture of Computing Systems (ARCS), 2008

2007
Parallel Hardware Architecture to Simulate Movable Creatures in the CA Model.
Proceedings of the Parallel Computing Technologies, 2007

Solving the Exploration's Problem with Several Creatures More Efficiently.
Proceedings of the Computer Aided Systems Theory, 2007

2006
Minimising the Hardware Resources for a Cellular Automaton with Moving Creatures.
Proceedings of the ARCS 2006, 2006

Are Several Creatures More Efficient Than a Single One?
Proceedings of the Cellular Automata, 2006

Optimal 6-State Algorithms for the Behavior of Several Moving Creatures.
Proceedings of the Cellular Automata, 2006

2005
Optimal Behavior of a Moving Creature in the Cellular Automata Model.
Proceedings of the Parallel Computing Technologies, 2005

2004
Implementation of the Massively Parallel Model GCA.
Proceedings of the 2004 International Conference on Parallel Computing in Electrical Engineering (PARELEC 2004), 2004

Implementing Cellular Automata in FPGA Logic.
Proceedings of the 18th International Parallel and Distributed Processing Symposium (IPDPS 2004), 2004

FPGA Implementation of Cellular Automata Compared to Software Implementation.
Proceedings of the ARCS 2004, 2004

Optimizing the Behavior of a Moving Creature in Software and in Hardware.
Proceedings of the Cellular Automata, 2004


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