Maxi Heitmayer

Orcid: 0000-0001-9066-9258

According to our database1, Maxi Heitmayer authored at least 10 papers between 2021 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Making sense of nonsense: A qualitative investigation of how brainrot content serves generation Z's media needs.
Comput. Hum. Behav. Artif. Humans, 2026

2025
When the phone's away, people use their computer to play: distance to the smartphone reduces device usage but not overall distraction and task fragmentation during work.
Frontiers Comput. Sci., 2025

Experiencing hybrid spaces a scoping literature review of empirical studies on human experiences in cyber-physical environments.
Comput. Hum. Behav., 2025

Exploring Peak Experiences through Multi-Sensory Extended Reality: Implications for Therapeutic Practice and Interactive Media Experiences.
Proceedings of the 2025 ACM International Conference on Interactive Media Experiences, 2025

Studying the Remix: Studio-Based Pedagogy and Student-Led Empirical Research on Hybrid Spaces and Hybrid Spatial Practices.
Proceedings of the 22nd International Conference on Culture and Computer Science: Remixing Analog and Digital, 2025

2024
Netiquette as Digital Social Norms.
Int. J. Hum. Comput. Interact., July, 2024

The Second Wave of Attention Economics. Attention as a Universal Symbolic Currency on Social Media and beyond.
Interact. Comput., 2024

2021
Why are smartphones disruptive? An empirical study of smartphone use in real-life contexts.
Comput. Hum. Behav., 2021

"It's Like Being Gone For A Second": Using Subjective Evidence-Based Ethnography to Understand Locked Smartphone Use Among Young Adults.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Are we 'Beyond being there' yet?: Towards better interweaving epistemic and social aspects of virtual reality conferencing.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021


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