Meng Luo

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2025
Calibration of Rotation MEMS-IMU/DVL System Based on FGO.
IEEE Trans. Aerosp. Electron. Syst., June, 2025

EMULATE: A Multi-Agent Framework for Determining the Veracity of Atomic Claims by Emulating Human Actions.
CoRR, May, 2025

Enhancing agricultural knowledge and digital literacy of farmers through data-driven technology integration.
Int. J. Inf. Commun. Technol., 2025

Who are querying for me? Measuring the dependency and centralization in recursive resolution.
Comput. Secur., 2025

PAD: Personalized Alignment of LLMs at Decoding-time.
Proceedings of the Thirteenth International Conference on Learning Representations, 2025

2024
Climate change and vegetation greening jointly drive the spatial pattern of net radiation variability in northern China.
Int. J. Digit. Earth, December, 2024

Effi-Code: Unleashing Code Efficiency in Language Models.
CoRR, 2024

PAD: Personalized Alignment at Decoding-Time.
CoRR, 2024

Global vegetation productivity has become less sensitive to drought in the first two decades of the 21st century.
Int. J. Appl. Earth Obs. Geoinformation, 2024

A Multi-objective Variable Tabu Neighborhood Search Algorithm for Multiple Depot Vehicle Routing Problem in Epidemics.
Proceedings of the Advanced Intelligent Computing Technology and Applications, 2024

2023
DPHL v.2: An updated and comprehensive DIA pan-human assay library for quantifying more than 14,000 proteins.
Patterns, July, 2023

2021
A Single-Chamber Pneumatic Soft Bending Actuator With Increased Stroke-Range by Local Electric Guidance.
IEEE Trans. Ind. Electron., 2021

2020
Resolving and Analyzing Landfast Ice Deformation by InSAR Technology Combined with Sentinel-1A Ascending and Descending Orbits Data.
Sensors, 2020

2019
MFBS: Multiple Factor Bandwidth Strategy Scheme for Anonymity Assessment.
Symmetry, 2019

2015
Uniquitous: Implementation and evaluation of a cloud-based game system in Unity.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

2007
An Efficient Markerless Method for Resynthesizing Facial Animation on an Anatomy-Based Model.
Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, 2007

2006
Optimization of a Child Restraint System by Using a Particle Swarm Algorithm.
Proceedings of the Computational Intelligence and Bioinformatics, 2006


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