Michael A. Herzog

Orcid: 0000-0002-7597-2272

According to our database1, Michael A. Herzog authored at least 21 papers between 2003 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Casino Melanoma - Gamble with Your Life: An Interactive Roulette Game to Raise Awareness of Individual Skin Cancer Risk: Casino Melanom - Spiel mit Deinem Leben: Ein interaktives Roulette-Spiel zur Sensibilisierung des individuellen Hautkrebsrisikos.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Footprints Without Borders: An Interactive Installation for Tangible Communication About Consumption-Based CO₂ Emissions in an Exhibition Context: Footprints Without Borders: Eine interaktive Installation zur greifbaren Kommunikation nachfragebasierter CO₂-Emissionen im Ausstellungskontext.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

A Tangible Learning Application from the 3D Printer for the Practical Teaching of Meat Cutting in Inclusive Vocational Education.
Proceedings of the Learning Technologies and Systems, 2022

2021
The Digital Competence of Vocational Education Teachers and of Learners with and Without Cognitive Disabilities.
Proceedings of the Emerging Technologies for Education - 6th International Symposium, 2021

SWOT as a Method for Immediate Peer Feedback in Business Education.
Proceedings of the 19th International Conference on Information Technology Based Higher Education and Training, 2021

2019
Analyzing Collaborative Research Projects regarding Topic, Methodology and Media.
Proceedings of the 18th International Conference on Information Technology Based Higher Education and Training, 2019

2018
Unsichtbar und unverständlich: Aktuelle Kennzeichnungen von Roboterjournalismus.
Proceedings of the Mensch und Computer 2018, 2018

Reflecting Peer Reviews in Inquiry Based Learning Scenarios An Analysis of Peer Feedback Levels and their Implementation.
Proceedings of the 17th International Conference on Information Technology Based Higher Education and Training, 2018

2017
Peer review as a quality management tool embedded in an inquiry-based learning scenario.
Proceedings of the 16th International Conference on Information Technology Based Higher Education and Training, 2017

2016
Embedding Interuniversity Peer Review in Virtual Learning Groups - A Research-Based Learning Scenario.
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016

Vom Seminarraum zur wissenschaftlichen Konferenz - Interuniversitäres forschendes Lernen in virtuellen Teams.
Proceedings of the Proceedings der Pre-Conference-Workshops der 14. E-Learning Fachtagung Informatik co-located with 14th e-Learning Conference of the German Computer Society (DeLFI 2016), 2016

2014
Peer-Review from Learners' Perspective.
Proceedings of the New Horizons in Web Based Learning, 2014

Didactic Support of Diversity of Learning Styles? Potential Analysis of Three Collaborative Learning Methods within e-Business Education.
Proceedings of the Advances in Web-Based Learning - ICWL 2014, 2014

2013
Computerspiele zum Anfassen ein digital-analoger Baukasten für Brettspiel.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013

Vielfalt in der mediengestützten (Weiter-)Bildung Visionen, Realisierungen und Grenzen 1984 bis heute.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013

Integration of a social media platform into university information architecture.
Proceedings of the IEEE 7th International Conference on Intelligent Data Acquisition and Advanced Computing Systems, 2013

2011
Partizipatives Lernen in einem virtuellen Cross-Teaching-Ansatz.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011

2010
Supervision and Regulation of Home Automation Systems with Smartphones.
Proceedings of the Fourth UKSim European Symposium on Computer Modeling and Simulation, 2010

2009
OPD2CP - Ein Rapid E-Leaming Ansatz zur einfachen Produktion SCORM-konformer Lerninhalte.
Proceedings of the Business Services: Konzepte, 2009

2007
Generische Transformation von Learning-Content. Das MOCCA Projekt.
Proceedings of the eOrganisation: Service-, Prozess-, Market-Engineering: 8. Internationale Tagung Wirtschaftsinformatik, 2007

2003
Der "Short-Clip" Ansatz zur Produktion von E-Learning Video-Content für die VGU.
Proceedings of the Wirtschaftsinformatik 2003, Medien - Märkte - Mobilität, Band I, 2003


  Loading...