Michael Teistler

Orcid: 0000-0002-9353-4516

According to our database1, Michael Teistler authored at least 30 papers between 1999 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Exploring Interaction Techniques for Navigating Medical Images Using a Motion-Tracked Pen.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023

vimiLab - Teaching Medical Imaging and Radiological Anatomy in a Virtual Reality Environment.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023

2021
Training visuospatial skills for medical ultrasound imaging with a desktop-based learning game.
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021

A virtual reality game to support visuospatial understanding of medical X-ray imaging.
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021

2020
Simulation of scattered radiation during intraoperative imaging in a virtual reality learning environment.
Int. J. Comput. Assist. Radiol. Surg., 2020

Navigation in Desktop-3D-Spielen mittels Gamepad: Vergleich zweier Ansätze für unerfahrene Spieler.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

2019
A Mixed Reality Environmental Simulation to Support Learning about Maritime Habitats: An Approach to Convey Educational Knowledge With a Novel User Experience.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Preparing and Guiding Forensic Crime Scene Inspections in Virtual Reality.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Tangible Browsing for E-Books: Design and Evaluation of a Haptic Approach for Digital Reading.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Improving Readability of Text in Realistic Virtual Reality Scenarios: Visual Magnification Without Restricting User Interactions.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Nutzung eines Smartphones als virtuelle Sonde im medizinischen Ultraschalltraining: Six-Degrees-of-Freedom-Tracking mittels ARCore.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

2018
Gamification and virtual reality for teaching mobile x-ray imaging.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

A serious virtual reality game to train spatial cognition for medical ultrasound imaging.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

Audiorekorder zur kindgerechten Interaktion mit der Stimme.
Proceedings of the Mensch und Computer 2018, 2018

Open Privacy: Anonymisiertes Live-Feedback für Vortragssituationen.
Proceedings of the Mensch und Computer 2018, 2018

Audio Editing with a Game Controller for Blind Users.
Proceedings of the Mensch und Computer 2018, 2018

2017
Touch-basierte Navigation in 3D-Welten für unerfahrene Spieler.
Proceedings of the Mensch und Computer 2017, 2017

Farbfilter: Eine Methode für mobile Spiele mit versteckten Informationen.
Proceedings of the Mensch und Computer 2017, 2017

A new 3D Interaction Concept for Radiological Image Analysis.
Proceedings of the Mensch und Computer 2017, 2017

2016
Selbstbeschreibungsfähigkeit von Touch-Gesten mobiler Geräte.
Proceedings of the Mensch und Computer 2016, 2016

Spatial audio engineering in a virtual reality environment.
Proceedings of the Mensch und Computer 2016, 2016

Typographie in der virtuellen Realität.
Proceedings of the Mensch und Computer 2016, 2016

2007
Interactive definition of transfer functions in volume rendering based on image markers.
Int. J. Comput. Assist. Radiol. Surg., 2007

2004
Zur räumlichen Exploration tomographischer Bilddaten in virtuellen Szenen für medizinische Ausbildung und Diagnostik
PhD thesis, 2004

2003
Virtual tomography: a new approach to efficient human-computer interaction for medical imaging.
Proceedings of the Medical Imaging 2003: Visualization, 2003

2002
Virtuelle 3D-Szenen zur Exploration radiologischer Volumendaten am Beispiel der CT-basierten Diagnostik von Kugelgelenken.
Proceedings of the Bildverarbeitung für die Medizin 2002: Algorithmen, 2002

2001
Rechnergestützte CT-basierte Klassifikation in der Unfallchirurgie am Beispiel von Acetabulumfrakturen.
Proceedings of the Rechner- und sensorgestützte Chirurgie, 2001

Computergestützte Segmentierung des frakturierten Acetabulums in CT-Aufnahmen mit Hilfe aktiver Konturen zur Klassifikation und Operationsplanung in der Unfallchirurgie.
Proceedings of the Bildverarbeitung für die Medizin 2001: Algorithmen, 2001

2000
Ein neues Verfahren zur 3D-Echtzeitvisualisierung in der Echokardiographie.
Proceedings of the Bildverarbeitung für die Medizin 2000: Algorithmen, 2000

1999
Elastodynamic Shape Modeling in Virtual Medicine.
Proceedings of the 1999 Shape Modeling International (SMI '99), 1999


  Loading...