Min Hong

According to our database1, Min Hong authored at least 39 papers between 2003 and 2020.

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Bibliography

2020
Deep Learning in Physiological Signal Data: A Survey.
Sensors, 2020

2019
Parallel cloth simulation with effective collision detection for interactive AR application.
Multim. Tools Appl., 2019

2018
Network anomaly detection based on probabilistic analysis.
Soft Comput., 2018

Parallel cloth simulation with GPGPU.
Multim. Tools Appl., 2018

Optimization of Material Properties for Coherent Behavior across Multi-resolution Cloth Models.
KSII Trans. Internet Inf. Syst., 2018

A Survey of the Transmission-Power-Control Schemes in Wireless Body-Sensor Networks.
KSII Trans. Internet Inf. Syst., 2018

2017
Simulation of Deformable Objects using GLSL 4.3.
KSII Trans. Internet Inf. Syst., 2017

Augmented-Reality Survey: from Concept to Application.
KSII Trans. Internet Inf. Syst., 2017

Implementation of Sitting Posture Monitoring System with Kinect.
Proceedings of the Advanced Multimedia and Ubiquitous Engineering, 2017

2016
Interactive Authoring Tool for Mobile Augmented Reality Content.
J. Inf. Process. Syst., 2016

Plausible mass-spring system using parallel computing on mobile devices.
Hum. centric Comput. Inf. Sci., 2016

2015
Estimating material properties of deformable objects by considering global object behavior in video streams.
Multim. Tools Appl., 2015

Sleep Monitoring System Using Kinect Sensor.
Int. J. Distributed Sens. Networks, 2015

Occlusion Detection Using Multi-Mode Mean-Shift Tracking.
Proceedings of the Advances in Computer Science and Ubiquitous Computing, 2015

2014
Assessment of human perceptual sensitivity to physically non-conforming motion in virtual environments.
J. Supercomput., 2014

2013
Special issue on UIT (Ubiquitous Information Technology) for multimedia systems.
Multim. Tools Appl., 2013

2012
Enhanced FFD-AABB Collision Algorithm for Deformable Objects.
J. Inf. Process. Syst., 2012

2011
A Study on the Context-Aware Reasoning Filtering Mechanism in USN.
J. Inform. and Commun. Convergence Engineering, 2011

2010
Decimation of human face model for real-time animation in intelligent multimedia systems.
Multim. Tools Appl., 2010

Large-Scale Middleware for Ubiquitous Sensor Networks.
IEEE Intell. Syst., 2010

2009
Dynamic Control of Random Constant Spreading Worm using Depth Distribution Characteristics.
J. Inf. Process. Syst., 2009

Free-Form Deformation Axis Aligned Bounding Box.
Proceedings of the Advances in Information Security and Assurance, 2009

A Resource Management System for Fault Tolerance in Grid Computing.
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009

2008
Enhanced Second-order Implicit Constraint Enforcement for Dynamic Simulations.
KSII Trans. Internet Inf. Syst., 2008

An instant messenger system for learner analysis in e-learning environment.
Proceedings of the 9th Conference on Information Technology Education, 2008

Development of Contents Improving the Effectiveness of Self Learning, for the C Program Language.
Proceedings of the Advances in Web Based Learning, 2008

2006
Fast Volume Preservation for a Mass-Spring System.
IEEE Computer Graphics and Applications, 2006

Implicit Constraint Enforcement for Rigid Body Dynamic Simulation.
Proceedings of the Computational Science, 2006

Protein Simulation Using Fast Volume Preservation.
Proceedings of the Computational Science, 2006

2005
Adaptive surface-deformable model with shape-preserving spring.
Comput. Animat. Virtual Worlds, 2005

Fast volume preservation for realistic muscle deformation.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005

Effective Constrained Dynamic Simulation Using Implicit Constraint Enforcement.
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005

An Adaptive Collision Detection and Resolution for Deformable Objects Using Spherical Implicit Surface.
Proceedings of the Computational Science, 2005

2004
Modeling and simulation of sharp creases.
Proceedings of the 31. International Conference on Computer Graphics and Interactive Techniques, 2004

Numerical Stability and Convergence Analysis of Geometric Constraint Enforcement in Dynamic Simulation Systems.
Proceedings of the International Conference on Modeling, 2004

Constraint-Based Contact Analysis between Deformable Objects.
Proceedings of the Computational Science, 2004

Intuitive Control of Dynamic Simulation Using Improved Implicit Constraint Enforcement.
Proceedings of the Systems Modeling and Simulation: Theory and Applications, 2004

Integrated Term Weighting, Visualization, and User Interface Development for Bioinformation Retrieval.
Proceedings of the Artificial Intelligence and Simulation, 2004

2003
Intuitive Control of Deformable Object Simulation Using Geometric Constraints.
Proceedings of the International Conference on Imaging Science, Systems and Technology, 2003


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