Ming-Shiou Kuo

According to our database1, Ming-Shiou Kuo authored at least 9 papers between 2005 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
What are the Better Gamification Tools for Elementary School Teachers?
Proceedings of the 7th International Congress on Advanced Applied Informatics, 2018

2017
Designing a Digital Gamification Platform to Support Classroom Management.
Proceedings of the 6th IIAI International Congress on Advanced Applied Informatics, 2017

2016
A Motion-Sensing Game-Based Therapy to Foster the Learning of Children with Sensory Integration Dysfunction.
J. Educ. Technol. Soc., 2016

How gamification motivates visits and engagement for online academic dissemination - An empirical study.
Comput. Hum. Behav., 2016

2013
Developing a 3D Game Design Authoring Package to Assist Students' Visualization Process in Design Thinking.
Int. J. Distance Educ. Technol., 2013

2010
Virtual Parabola Festival: The Platform Design and Learning Strategies for Virtual Learning Community of Practice.
Proceedings of the 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010

2009
Inhabited Virtual Learning Worlds and Impacts on Learning Behaviors in Young School Learners.
Proceedings of the Methods and Applications for Advancing Distance Education Technologies, 2009

2007
Inhabited Virtual Learning Worlds and Impacts on Learning Behaviors in Young School Learners.
Int. J. Distance Educ. Technol., 2007

2005
Adaptive Networked Learning Environments Using Learning Objects, Learner Profiles and Inhabited Virtual Learning Worlds.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005


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