Mirko Fetter

According to our database1, Mirko Fetter authored at least 34 papers between 2007 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2018
New Concepts for Presence and Availability in Ubiquitous and Mobile Computing - Enabling Selective Availability through Stream-Based Active Learning.
PhD thesis, 2018

Towards a Better Understanding of Availability and Interruptibility with Mobile Availability Probes.
Proceedings of the 16th European Conference on Computer Supported Cooperative Work, 2018

2017
TUIOFX: A JavaFX Toolkit for Shared Interactive Surfaces.
Proc. ACM Hum. Comput. Interact., 2017

2016
Task-Based Focus and AdHoc-Focus-Territory: Novel Concepts for Shared Interactive Surfaces.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Plattformübergreifende interaktive Tischanwendungen mittels TUIOFX.
Proceedings of the Mensch und Computer 2015, 2015

TUIOFX - Toolkit Support for the Development of JavaFX Applications for Interactive Tabletops.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
MagnetiCode: physical mobile interaction through time-encoded magnetic identification tags.
Proceedings of the Eighth International Conference on Tangible, 2014

Empfehlungen für die Gestaltung von Erratbarkeitsstudien zur Ermittlung von benutzerdefinierten Gesten.
Proceedings of the Mensch & Computer 2014 - Tagungsband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

FabAR: Interaktive Fabrikation von 3D-Drucken durch Mashups.
Proceedings of the Mensch & Computer 2014 - Tagungsband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

LiLoLe - A Framework for Lifelong Learning from Sensor Data Streams for Predictive User Modelling.
Proceedings of the Human-Centered Software Engineering, 2014

Engage! Empower! Encourage! - Supporting Mundane Group Decisions on Tabletops.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2014

Lightweight support for collaborative web browsing through spreadvector.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Structuring Interaction in Group Decision Making on Tabletops.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

2011
Neue Werkzeuge für die Experience Sampling Methode.
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011

Predicting Selective Availability for Instant Messaging.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Supporting Social Protocols in Tabletop Interaction through Visual Cues.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

PRIMIExperience: experience sampling via instant messaging.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

CAESSA: visual authoring of context-aware experience sampling studies.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Vorhersagbarkeit von Selektiver Verfügbarkeit im Instant Messaging.
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010

Lightweight selective availability in instant messaging.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Computer-Supported Cooperative Work.
Proceedings of the Universal Access Handbook., 2009

PILS: Advanced Instant Messaging in e-Learning Based on an Open Implementation.
Proceedings of the 17th Euromicro International Conference on Parallel, 2009

PRIMIUnite: Gemeinsame Benutzerkennungen fürs Instant Messaging.
Proceedings of the Mensch & Computer 2009: Grenzenlos frei!?, 2009

LocaRhythms: Real-Time Data Mining for Continuous Detection and Prediction of Stays.
Proceedings of the 35th Euromicro Conference on Software Engineering and Advanced Applications, 2009

Beyond the Dyad: understanding sharing in instant messaging.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Social TV from a Computer-Supported Cooperative Work Perspective.
Proceedings of the Social Interactive Television, 2009

2008
Toward Advanced Social TV in a Cooperative Media Space.
Int. J. Hum. Comput. Interact., 2008

Contact management on the wall: a card-game metaphor for large displays.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

CoDaMine: Communication Data Mining for Feedback and Control in Ubiquitous Environments.
Proceedings of the 16th Euromicro International Conference on Parallel, 2008

Disclosure Templates: Vorlagen für die selektive Freigabe persönlicher Informationen.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008

The cuetable: cooperative and competitive multi-touch interaction on a tabletop.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Persistence of Memory: Nachhaltigkeit im Instant Messaging.
Proceedings of the Mensch & Computer 2007: Interaktion im Plural, 2007

Mobile chase - towards a framework for location-based gaming.
Proceedings of the GRAPP 2007, 2007

Evaluating Ubiquitous Systems with Users (Workshop Summary).
Proceedings of the Constructing Ambient Intelligence, 2007


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