Patrick Olivier

According to our database1, Patrick Olivier authored at least 234 papers between 1992 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2019
Infrastructuring Public Service Transformation: Creating Collaborative Spaces between Communities and Institutions through HCI Research.
ACM Trans. Comput.-Hum. Interact., 2019

Corrigendum to "Recommender system based on pairwise association rules" [Expert Systems With Applications 115 (2018) 535-542].
Expert Syst. Appl., 2019

Recommender system based on pairwise association rules.
Expert Syst. Appl., 2019

Validation of a recommender system for prompting omitted foods in online dietary assessment surveys.
Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2019

Showboater: insight into sustainable rural community display networks from a longitudinal study.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Bedtime window: a system enabling sharing of bedtime for long-distance couples.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Gabber: Supporting Voice in Participatory Qualitative Practices.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

WhatFutures: Designing Large-Scale Engagements on WhatsApp.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Mapping the Margins: Navigating the Ecologies of Domestic Violence Service Provision.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
A Unified Model for User Identification on Multi-Touch Surfaces: A Survey and Meta-Analysis.
ACM Trans. Comput.-Hum. Interact., 2018

Supporting the smart teacher: an agenda for the use of embedded sensing in novel learning spaces.
Smart Learn. Environ., 2018

Co-sleep: Design for workplace based wellness program to raise awareness of sleep deprivation.
CoRR, 2018

Media of Things: Supporting the Production of Metadata Rich Media Through IoT Sensing.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Infrastructuring the Solidarity Economy: Unpacking Strategies and Tactics in Designing Social Innovation.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

SpaceBot: Towards Participatory Evaluation of Smart Buildings.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

ThermoKiosk: Investigating Roles for Digital Surveys of Thermal Experience in Workplace Comfort Management.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

"That Really Pushes My Buttons": Designing Bullying and Harassment Training for the Workplace.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Respectful Disconnection: Understanding Long Distance Family Relationships in a South Korean Context.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Our Year With the Glass: Expectations, Letdowns and Ethical Dilemmas of Technology Trials With Vulnerable People.
Interacting with Computers, 2017

Towards Calm Displays: Matching Ambient Illumination in Bedrooms.
IMWUT, 2017

Sangoshthi: Empowering Community Health Workers through Peer Learning in Rural India.
Proceedings of the 26th International Conference on World Wide Web, 2017

CrowdEyes: crowdsourcing for robust real-world mobile eye tracking.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

WheelieMap: an exploratory system for qualitative reports of inaccessibility in the built environment.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Citizen Tagger: Exploring Social Tagging of Conversational Audio.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

"I'd Want to Burn the Data or at Least Nobble the Numbers": Towards Data-mediated Building Management for Comfort and Energy Use.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

HCI, Solidarity Movements and the Solidarity Economy.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Care and Connect: Exploring Dementia-Friendliness Through an Online Community Commissioning Platform.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Group Spinner: Recognizing and Visualizing Learning in the Classroom for Reflection, Communication, and Planning.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Cinehacking Cape Town - Embracing Informality in Pursuit of High Quality Media.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Supporting Self-Care of Adolescents with Nut Allergy Through Video and Mobile Educational Tools.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Self Harmony: Rethinking Hackathons to Design and Critique Digital Technologies for Those Affected by Self-Harm.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Implications of Synchronous IVR Radio on Syrian Refugee Health and Community Dynamics.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017

Exploring Public Places as Infrastructures for Civic M-Learning: Full paper.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017

Remix Portal: Connecting Classrooms with Local Music Communities.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017

Interioractive: Smart Materials in the Hands of Designers and Architects for Designing Interactive Interiors.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

Prototyping Ubiquitous Imaging Surfaces.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Interactivity: Using Expressy to Demonstrate Expressiveness in Touch-based Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Expressy: Using a Wrist-worn Inertial Measurement Unit to Add Expressiveness to Touch-based Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Video Showcase: Using Expressy to Showcase Expressiveness in Touch-based Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Digital Civics: Citizen Empowerment With and Through Technology.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Challenges for Designing new Technology for Health and Wellbeing in a Complex Mental Healthcare Context.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Syrian Refugees and Digital Health in Lebanon: Opportunities for Improving Antenatal Health.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Refugees and HCI SIG: The Role of HCI in Responding to the Refugee Crisis.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Speeching: Mobile Crowdsourced Speech Assessment to Support Self-Monitoring and Management for People with Parkinson's.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016


App Movement: A Platform for Community Commissioning of Mobile Applications.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

ResViz: Politics and Design Issues in Visualizing Academic Metrics.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Everyday Surveillance.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

SOLE meets MOOC: Designing Infrastructure for Online Self-organised Learning with a Social Mission.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
An Age-Old Problem: Examining the Discourses of Ageing in HCI and Strategies for Future Research.
ACM Trans. Comput.-Hum. Interact., 2015

Can a kitchen teach languages? Linking theory and practice in the design of context-aware language learning environments.
Smart Learn. Environ., 2015

How did I do?: Automatic Skill Assessment from Activity Data.
GetMobile, 2015

Build me a Ubicomp: bespoke ubiquitous accessibility in live television production environments.
Personal and Ubiquitous Computing, 2015

Digital civics: taking a local turn.
Interactions, 2015

Social Media As a Resource for Understanding Security Experiences: A Qualitative Analysis of #Password Tweets.
Proceedings of the Eleventh Symposium On Usable Privacy and Security, 2015

Using IMUs to Identify Supervisors on Touch Devices.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Evaluating Digital Tabletop Collaborative Writing in the Classroom.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Comparing Fatigue When Using Large Horizontal and Vertical Multi-touch Interaction Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Dancing with horses: automated quality feedback for dressage riders.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

Beyond activity recognition: skill assessment from accelerometer data.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

Authenticity, Relatability and Collaborative Approaches to Sharing Knowledge about Assistive Living Technology.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

On Becoming a Counsellor: Challenges and Opportunities to Support Interpersonal Skills Training.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Exploring Gesture Sonification to Support Reflective Craft Practice.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Your Money's No Good Here: The Elimination of Cash Payment on London Buses.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

How to Drive a London Bus: Measuring Performance in a Mobile and Remote Workplace.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

LApp: A Speech Loudness Application for People with Parkinson's on Google Glass.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Designing for and with People with Parkinson's: A Focus on Exergaming.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Being Reasonable: A Manifesto for Improving the Inclusion of Disabled People in SIGCHI Conferences.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Beyond Participatory Production: Digitally Supporting Grassroots Documentary.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Captchat: A Messaging Tool to Frustrate Ubiquitous Surveillance.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Contesting the City: Enacting the Political Through Digitally Supported Urban Walks.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Designing for mental wellbeing: towards a more holistic approach in the treatment and prevention of mental illness.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

CueS: cueing for upper limb rehabilitation in stroke.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

MyRun: balancing design for reflection, recounting and openness in a museum-based participatory platform.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

2014
Nightingallery: theatrical framing and orchestration in participatory performance.
Personal and Ubiquitous Computing, 2014

Designing for Spontaneous and Secure Delegation in Digital Payments.
Interacting with Computers, 2014

BallotShare: An exploration of the design space for digital voting in the workplace.
Comput. Hum. Behav., 2014

"Which brew are you going to choose?": an interactive 'tea-decider-er' in a teahouse shop window.
Proceedings of the 2014 Virtual Reality International Conference, 2014

RedTag: automatic content metadata capture for cameras.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2014

Occupancy monitoring using environmental & context sensors and a hierarchical analysis framework.
Proceedings of the 1st ACM Conference on Embedded Systems for Energy-Efficient Buildings, 2014

Understanding the Experience-Centeredness of Privacy and Security Technologies.
Proceedings of the 2014 workshop on New Security Paradigms Workshop, 2014

Automated surgical OSATS prediction from videos.
Proceedings of the IEEE 11th International Symposium on Biomedical Imaging, 2014

Exploring delegate engagement with an augmented conference.
Proceedings of the 2014 ACM Conference on Ubiquitous Computing, UbiComp '14, Seattle, WA, 2014

Co-creating & identity-making in CSCW: revisiting ethics in design research.
Proceedings of the Computer Supported Cooperative Work, 2014

Experience design theatre: exploring the role of live theatre in scaffolding design dialogues.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Digitally driven: how location based services impact the work practices of London bus drivers.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Panopticon as an eLearning support search tool.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Exploring the acceptability of google glass as an everyday assistive device for people with parkinson's.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Making 3D printed objects interactive using wireless accelerometers.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Finding "real people": trust and diversity in the interface between professional and citizen journalists.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

A pool of dreams: facebook, politics and the emergence of a social movement.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Utilising insight journalism for community technology design.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

PosterVote: expanding the action repertoire for local political activism.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Cinejack: using live music to control narrative visuals.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

A study of the challenges related to DIY assistive technology in the context of children with disabilities.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Intimate care: exploring eTextiles for teaching female pelvic fitness.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

2013
The mobile fitness coach: Towards individualized skill assessment using personalized mobile devices.
Pervasive Mob. Comput., 2013

TimelyPresent: Connecting families across continents.
Int. J. Hum. Comput. Stud., 2013

The French Digital Kitchen: Implementing Task-Based Language Teaching Beyond the Classroom.
IJCALLT, 2013

Panopticon: a parallel video overview system.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Extending tabletop application design to the classroom.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

The ReflecTable: Bridging the Gap between Theory and Practice in Design Education.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

BinCam: Designing for Engagement with Facebook for Behavior Change.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Making family care work: dependence, privacy and remote home monitoring telecare systems.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

FoodBoard: surface contact imaging for food recognition.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

ClimbAX: skill assessment for climbing enthusiasts.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Dog's life: wearable activity recognition for dogs.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

The break-time barometer: an exploratory system forworkplace break-time social awareness.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

A design-led inquiry into personhood in dementia.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Making design probes work.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

HCI in the press: online public reactions to mass media portrayals of HCI research.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Configuring participation: on how we involve people in design.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Design to promote mindfulness practice and sense of self for vulnerable women in secure hospital services.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Touchbugs: actuated tangibles on multi-touch tables.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Wet pixels: from digital to analogue originals.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Tables in the wild: lessons learned from a large-scale multi-tabletop deployment.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Waves: exploring idiographic design for live performance.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Repentir: digital exploration beneath the surface of an oil painting.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Food practices as situated action: exploring and designing for everyday food practices with households.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Unlimited editions: three approaches to the dissemination and display of digital art.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

ThorDMX: a prototyping toolkit for interactive stage lighting control.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Leaving the wild: lessons from community technology handovers.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Facilitating TV production using StoryCrate.
Proceedings of the Creativity and Cognition 2013, 2013

Learning extended writing: designing for children's collaboration.
Proceedings of the Interaction Design and Children 2013, 2013

Design to support interpersonal communication in the special educational needs classroom.
Proceedings of the Interaction Design and Children 2013, 2013

2012
People, sensors, decisions: Customizable and adaptive technologies for assistance in healthcare.
TiiS, 2012

Digital interaction research @ Culture Lab.
Interactions, 2012

Digits: freehand 3D interactions anywhere using a wrist-worn gloveless sensor.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

The telematic dinner party.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Occlusion-free Camera Control for Multiple Targets.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

GymSkill: A personal trainer for physical exercises.
Proceedings of the 2012 IEEE International Conference on Pervasive Computing and Communications, 2012

Digital originals: reproduction as a space for design.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

The political sensorium.
Proceedings of the Media Architecture Biennale Conference: Participation, 2012

The french kitchen: task-based learning in an instrumented kitchen.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

The joy of cheques: trust, paper and eighty somethings.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

Enabling self, intimacy and a sense of home in dementia: an enquiry into design in a hospital setting.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Invited SIG - participation and HCI: why involve people in design?
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Questionable concepts: critique as resource for designing with eighty somethings.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Cheque mates: participatory design of digital payments with eighty somethings.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

"We've bin watching you": designing for reflection and social persuasion to promote sustainable lifestyles.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Viewpoint: empowering communities with situated voting devices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Magic land: play therapy on interactive tabletops.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

A security assessment of tiles: a new portfolio-based graphical authentication system.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Opportunistic engagement by designing on the street.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Engaging older people using participatory design.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Empathy, participatory design and people with dementia.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Supporting visual assessment of food and nutrient intake in a clinical care setting.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

StoryCrate: tabletop storyboarding for live film production.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

On automated image choice for secure and usable graphical passwords.
Proceedings of the 28th Annual Computer Security Applications Conference, 2012

Magic land: the design and evaluation of an interactive tabletop supporting therapeutic play with children.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Invisible design: exploring insights and ideas through ambiguous film scenarios.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Telematic dinner party: designing for togetherness through play and performance.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Rapid specification and automated generation of prompting systems to assist people with dementia.
Pervasive Mob. Comput., 2011

Lovers' box: Designing for reflection within romantic relationships.
Int. J. Hum. Comput. Stud., 2011

How Computing Will Change the Face of Retail.
IEEE Computer, 2011

SurfaceMouse: supplementing multi-touch interaction with a virtual mouse.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Advanced Composition in Virtual Camera Control.
Proceedings of the Smart Graphics - 11th International Symposium, 2011

Towards a pervasive kitchen infrastructure for measuring cooking competence.
Proceedings of the 5th International Conference on Pervasive Computing Technologies for Healthcare, 2011

Mobile Device and Intelligent Display Interaction via Scale-invariant Image Feature Matching.
Proceedings of the PECCS 2011, 2011

Analysing Tabletop Based Computer Supported Collaborative Learning Data through Visualization.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011

Feature Learning for Activity Recognition in Ubiquitous Computing.
Proceedings of the IJCAI 2011, 2011

Distributed event processing for activity recognition.
Proceedings of the Fifth ACM International Conference on Distributed Event-Based Systems, 2011

humanaquarium: exploring audience, participation, and interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Designing from within: humanaquarium.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Cueing for drooling in Parkinson's disease.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

A VJ centered exploration of expressive interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Bridging the gap: implementing interaction through multi-user design.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Building Interactive Multi-touch Surfaces.
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010

Exploring the requirements of tabletop interfaces for education.
IJLT, 2010

Guest editorial of the special issue on intelligent virtual agents.
Autonomous Agents and Multi-Agent Systems, 2010

Humanaquarium.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

TouchBridge: augmenting active tangibles for camera-based multi-touch surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

TouchBridge: augmenting active tangibles for camera-based multi-touch surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Demo for digital mysteries: designing for learning at the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Digital mysteries: designing for learning at the tabletop.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Waves: multi-touch VJ interface.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

e-science on the surface.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Phantasmagoria: Composing Interactive Content for the humanaquarium.
Proceedings of the Smart Graphics, 2010

OverWatch: Real-Time Narrative Visuals from Live Performance.
Proceedings of the Smart Graphics, 2010

An Interactive Interface for Lighting-by-Example.
Proceedings of the Smart Graphics, 2010

A Real-time Cinematography System for Interactive 3D Environments.
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010

humanaquarium: A Participatory Performance System.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

Tagliatelle: social tagging to encourage healthier eating.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Multi-touch authentication on tabletops.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

A Dynamic Time Warping Approach to Real-Time Activity Recognition for Food Preparation.
Proceedings of the Ambient Intelligence, 2010

2009
Smart Phone Interaction with Registered Displays.
IEEE Pervasive Computing, 2009

Building Interactive Multi-Touch Surfaces.
J. Graphics, GPU, & Game Tools, 2009

"Smart Approaches" to Lighting Design (Intelligente Komposition von Lichtquellen in Computergraphiken).
it - Information Technology, 2009

Digital technologies and the emotional family.
Int. J. Hum. Comput. Stud., 2009

Media Crate: tangible live media production interface.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

FiberBoard: compact multi-touch display using channeled light.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

Camera control in computer graphics: models, techniques and applications.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Creating dream.Medusa to Encourage Dialogue in Performance.
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009

Ambient kitchen: designing situated services using a high fidelity prototyping environment.
Proceedings of the 2nd International Conference on Pervasive Technologies Related to Assistive Environments, 2009

Design and prototype of a device to engage cognitively disabled older adults in visual artwork.
Proceedings of the 2nd International Conference on Pervasive Technologies Related to Assistive Environments, 2009

A Study of Two Image Representations for Head Pose Estimation.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

Exploring participatory performance to inform the design of collaborative public interfaces.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

iBookmark: locative texts and place-based authoring.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

A short film about VJs: using documentary film to engage performers in design.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Film as invisible design: the example of the biometric daemon.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Slice&Dice: Recognizing Food Preparation Activities Using Embedded Accelerometers.
Proceedings of the Ambient Intelligence, 2009

Visual Focus of Attention Recognition in the Ambient Kitchen.
Proceedings of the Computer Vision, 2009

2008
Camera Control in Computer Graphics.
Comput. Graph. Forum, 2008

Display Registration for Device Interaction - a Proof of Principle Prototype.
Proceedings of the VISAPP 2008: Proceedings of the Third International Conference on Computer Vision Theory and Applications, Funchal, Madeira, Portugal, January 22-25, 2008, 2008

Attribute gates.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

Securing passfaces for description.
Proceedings of the 4th Symposium on Usable Privacy and Security, 2008

dream.Medusa: A Participatory Performance.
Proceedings of the Smart Graphics, 8th International Symposium, 2008

The IRIS Network of Excellence: Integrating Research in Interactive Storytelling.
Proceedings of the Interactive Storytelling, 2008

iTV as a Platform for Rich Multimedia Reminders for People with Dementia.
Proceedings of the Changing Television Environments, 6th European Conference, 2008

Biometric daemons: authentication via electronic pets.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Perception-Based Lighting-by-Example.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2007

Graphical passwords & qualitative spatial relations.
Proceedings of the 3rd Symposium on Usable Privacy and Security, 2007

Lighting-by-Example with Wavelets.
Proceedings of the Smart Graphics, 7th International Symposium, 2007

Exploring Persuasive Potential of Embodied Conversational Agents Utilizing Synthetic Embodied Conversational Agents.
Proceedings of the Persuasive Technology, 2007

Evaluating Ubiquitous Systems with Users (Workshop Summary).
Proceedings of the Constructing Ambient Intelligence, 2007

2006
Perception-based Lighting Design.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2006

Explorations in Declarative Lighting Design.
Proceedings of the Smart Graphics, 6th International Symposium, 2006

Immersive video as a rapid prototyping and evaluation tool for mobile and ambient applications.
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006

Crossmodal Attention in Public-Private Displays.
Proceedings of the ACS/IEEE International Conference on Pervasive Services 2006, 2006

Camera Control in Computer Graphics.
Proceedings of the Eurographics 2006, 2006

2005
Editorial.
Virtual Reality, 2005

Virtual Camera Planning: A Survey.
Proceedings of the Smart Graphics, 5th International Symposium, 2005

2004
Gesture Synthesis in a Real-World ECA.
Proceedings of the Affective Dialogue Systems, Tutorial and Research Workshop, 2004

2003
Declarative Camera Planning: Roles and Requirements.
Proceedings of the Smart Graphics, Third International Symposium, 2003

2001
Diagrammatic Reasoning: An Artificial Intelligence Perspective.
Artif. Intell. Rev., 2001

1999
Editorial.
Spatial Cognition & Computation, 1999

1998
Kinematic Reasoning with Spatial Decompositions.
Constraints, 1998

1996
Analogical Representations for Mechanism Synthesis.
Proceedings of the 12th European Conference on Artificial Intelligence, 1996

1994
Quantitative Perceptual Representation of Prepositional Semantics.
Artif. Intell. Rev., 1994

A Computational View of the Cognitive Semantics of Spatial Prepostions.
Proceedings of the 32nd Annual Meeting of the Association for Computational Linguistics, 1994

Automatic Depiction of Spatial Descriptions.
Proceedings of the 12th National Conference on Artificial Intelligence, Seattle, WA, USA, July 31, 1994

1993
Maximum likelihood positioning in the scintillation camera using depth of interaction.
IEEE Trans. Med. Imaging, 1993

1992
The foundations of artificial intelligence: A sourcebook.
Machine Translation, 1992

Visualisation: mediating the interchange of information from the verbal to the visual domain.
Proceedings of the Mensch und Maschine, 1992


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