Myungguen Choi

Orcid: 0009-0005-9538-0919

According to our database1, Myungguen Choi authored at least 18 papers between 2020 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Investigating Visual Feedforward for Expanded Selection Areas in Gaze-Based Interfaces ETRA020.
Proc. ACM Hum. Comput. Interact., 2026

Exploring Indirect Touch Gestures for Smartphone Interaction within VR Environments.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Walking Through or Detour? Investigating Walking Paths with World‑Anchored Mixed Reality Objects.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Situation-aware UI Placement in MR Environments Based on Other's Gaze.
Proceedings of the Augmented Humans International Conference 2026, 2026

2025
Flick-in: Japanese Text Entry Method for Indirect Touch Using Bezel-Initiated Swipe.
Proceedings of the 2025 ACM Symposium on Spatial User Interaction, 2025

Evaluating Position and Orientation of Smartwatch Camera for Real-World Object Selection.
Proceedings of the 2025 ACM Symposium on Spatial User Interaction, 2025

Handheld AR Target Selection Method using a Smartphone's Front Camera for Targets Behind the User.
Proceedings of the 2025 ACM Symposium on Spatial User Interaction, 2025

FlashCue: Momentary Displayed Visual Notifications in Extended Reality.
Proceedings of the 37th Australian Conference on Human-Computer Interaction, 2025

Perceptual Characteristics of EMS-Induced Finger Flexion for Bodily Information Displays.
Proceedings of the 24th International Conference on Mobile and Ubiquitous Multimedia, 2025

PhoneCanvas++: Multimodal 3D Sketching System Using a Depth Camera-Equipped Smartphone as a Canvas.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

Understanding Usability of VR Pointing Methods with a Handheld-style HMD for Onsite Exhibitions.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

GazeScope: Gaze Target Selection with a Magnifier in VR Environments.
Proceedings of the Augmented Humans International Conference 2025, 2025

MR Nudge: A Study on Behavior Changes Prompted by Virtual Objects in Mixed Reality.
Proceedings of the Augmented Humans International Conference 2025, 2025

2024
PhoneCanvas: 3D Sketching System Using a Depth Camera-Equipped Smartphone as a Canvas.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024

Thumb-to-Finger Gesture Recognition Using COTS Smartwatch Accelerometers.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024

Active Acoustic Sensing Based Authentication System Using a Door Handle.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024

2022
Kuiper Belt: Utilizing the "Out-of-natural Angle" Region in the Eye-gaze Interaction for Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2020
Bubble Gaze Cursor + Bubble Gaze Lens: Applying Area Cursor Technique to Eye-Gaze Interface.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020


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