Daisuke Sakamoto

Orcid: 0000-0002-2219-4198

According to our database1, Daisuke Sakamoto authored at least 87 papers between 2004 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2023
Gino .Aiki: Mixed Reality-based Physical Motor Skill Training in Aikido.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Understanding Privacy-friendly Design of Robot Eyes.
Proceedings of the International Conference on Human-Agent Interaction, 2023

2022
ADioS: Angel and Devil on the Shoulder for Encouraging Human Decision Making.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

Perception of Emotional Relationships by Observing Body Expressions between Multiple Robots.
Proceedings of the International Conference on Human-Agent Interaction, 2022

Angel and Devil Robots: Personifying a Dilemma to Influence Willpower.
Proceedings of the International Conference on Human-Agent Interaction, 2022

Kuiper Belt: Utilizing the "Out-of-natural Angle" Region in the Eye-gaze Interaction for Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
MagneTrack: Magnetic Field Separation Method for Continuous and Simultaneous 1-DOF Tracking of Two-magnets.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

A Subtle Effect of Inducing Positive Words by Playing Web-Based Word Chain Game.
Proceedings of the HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9, 2021

2020
Cushion Interface for Smart Home Control.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

Face Commands - User-Defined Facial Gestures for Smart Glasses.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

How Agents Provide Sports Motivation: Impression Ratings of Videos in Sport Climbing.
Proceedings of the HAI '20: 8th International Conference on Human-Agent Interaction, 2020

Bubble Gaze Cursor + Bubble Gaze Lens: Applying Area Cursor Technique to Eye-Gaze Interface.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020

2019
Editor's Message to Special Issue of Understanding, Technology, and Application of Interaction.
J. Inf. Process., 2019

Interactive 360-Degree Glasses-Free Tabletop 3D Display.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

SCAN: Indoor Navigation Interface on a User-Scanned Indoor Map.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019

A Detection Method for Plagiarism Reports of Students.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 23rd International Conference KES-2019, 2019

A Standardization Method of Individual Rating Fluctuation in Social Listening Data.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 23rd International Conference KES-2019, 2019

Should Speech Dialogue System Use Honorific Expression?
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019

Desired Agent Embodiment in Various Smart House Tasks.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019

2018
An asymmetric collaborative system for architectural-scale space design.
Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2018

Pressure-sensitive zooming-out interfaces for one-handed mobile interaction.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

MyoTilt: a target selection method for smartwatches using the tilting operation and electromyography.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

Correlation analysis between customer's behaviour on website and actual purchase.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 22nd International Conference KES-2018, 2018

Social Listening System Using Sentiment Classification for Discovery Support of Hot Topics.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 22nd International Conference KES-2018, 2018

Asian CHI Symposium: Emerging HCI Research Collection.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Sequential line search for efficient visual design optimization by crowds.
ACM Trans. Graph., 2017

AssisTag: Seamless Integration of Content-based and Keyword-based Image Exploration for Category Search.
Proceedings of the Visualization and Data Analysis 2017, Burlingame, CA, USA, 29 January 2017, 2017

Problem Presentation of Echo Phenomenon on Social Listening and Proposal of Avoidance Method for It.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 21st International Conference KES-2017, 2017

A Social Robot in a Human-Animal Relationship at Home: A Field Study.
Proceedings of the 5th International Conference on Human Agent Interaction, 2017

Micro-Versioning Tool to Support Experimentation in Exploratory Programming.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Eyes on a Car: an Interface Design for Communication between an Autonomous Car and a Pedestrian.
Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

2016
Graphical Instruction for Home Robots.
Computer, 2016

An Interactive Design System of Free-Formed Bamboo-Copters.
Comput. Graph. Forum, 2016

RoboJockey: Designing an Entertainment Experience with Robots.
IEEE Computer Graphics and Applications, 2016

Fix and slide: caret navigation with movable background.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016

Japanese HCI Symposium: Emerging Japanese HCI Research Collection.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

SelPh: Progressive Learning and Support of Manual Photo Color Enhancement.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Facetons: face primitives for building 3D architectural models in virtual environments.
Comput. Animat. Virtual Worlds, 2015

Asian researchers at the CHI conference.
Interactions, 2015

Crowd-powered parameter analysis for computational design exploration.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

AnnoTone: Record-time Audio Watermarking for Context-aware Video Editing.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Japanese HCI Symposium: Emerging Japanese HCI Research Collection.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Exploring Subtle Foot Plantar-based Gestures with Sock-placed Pressure Sensors.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Design and evaluation techniques for authoring interactive and stylistic behaviors.
ACM Trans. Interact. Intell. Syst., 2014

Crowd-powered parameter analysis for visual design exploration.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Hierarchical route maps for efficient navigation.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

Sharedo: to-do list interface for human-agent task sharing.
Proceedings of the second international conference on Human-agent interaction, 2014

Offline painted media for digital animation authoring.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

CapStudio: an interactive screencast for visual application development.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Aibiki: supporting shamisen practice with adaptive automatic score scroll.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014

2013
Facetons: face primitives with adaptive bounds for building 3D architectural models in virtual environment.
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013

Voice augmented manipulation: using paralinguistic information to manipulate mobile devices.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Overview Scrollbar: A Scrollbar Showing an Entire Document as an Overview.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

A teleoperating interface for ground vehicles using autonomous flying cameras.
Proceedings of the 23rd International Conference on Artificial Reality and Telexistence, 2013


Picode: inline photos representing posture data in source code.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
DressUp: a 3D interface for clothing design with a physical mannequin.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

SnapRail: a tabletop user interface widget for addressing occlusion by physical objects.
Proceedings of the Interactive Tabletops and Surfaces, 2012

RoboJockey: robotic dance entertainment for all.
Proceedings of the SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28, 2012

Universal earphones: earphones with automatic side and shared use detection.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

PINOKY: a ring-like device that gives movement to any plush toy.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

PINOKY: a ring that animates your plush toys.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Phybots: a toolkit for making robotic things.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Style by demonstration for interactive robot motion.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Demo hour.
Interactions, 2011

Field Trial of a Networked Robot at a Train Station.
Int. J. Soc. Robotics, 2011

Detecting shape deformation of soft objects using directional photoreflectivity measurement.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Cooky: a cooperative cooking robot system.
Proceedings of the SIGGRAPH Asia 2011 Emerging Technologies, 2011

FuwaFuwa: detecting shape deformation of soft objects using directional photoreflectivity measurement.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Roboshop: multi-layered sketching interface for robot housework assignment and management.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Surfboard: keyboard with microphone as a low-cost interactive surface.
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010

Cooking with robots: designing a household system working in open environments.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone.
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010

2009
Humanoid Robots as a Broadcasting Communication Medium in Open Public Spaces.
Int. J. Soc. Robotics, 2009

CRISTAL: a collaborative home media and device controller based on a multi-touch display.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

CRISTAL, control of remotely interfaced systems using touch-based actions in living spaces.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Can an android persuade you?
Proceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication, 2009

Sketch and run: a stroke-based interface for home robots.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Multi-touch interface for controlling multiple mobile robots.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
A semi-autonomous communication robot: a field trial at a train station.
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction, 2008

2007
A humanoid robot that pretends to listen to route guidance from a human.
Auton. Robots, 2007

Android as a telecommunication medium with a human-like presence.
Proceedings of the Second ACM SIGCHI/SIGART Conference on Human-Robot Interaction, 2007

Humanoid robots as a passive-social medium: a field experiment at a train station.
Proceedings of the Second ACM SIGCHI/SIGART Conference on Human-Robot Interaction, 2007

2006
Sociality of robots: do robots construct or collapse human relations?
Proceedings of the 1st ACM SIGCHI/SIGART Conference on Human-Robot Interaction, 2006

2005
Cooperative embodied communication emerged by interactive humanoid robots.
Int. J. Hum. Comput. Stud., 2005

2004
Embodied cooperative behaviors by an autonomous humanoid robot.
Proceedings of the 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems, Sendai, Japan, September 28, 2004


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