Nathan Matsuda

Orcid: 0009-0003-0697-7672

According to our database1, Nathan Matsuda authored at least 25 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Multisource Holography.
ACM Trans. Graph., December, 2023

Simultaneous Color Holography.
CoRR, 2023

Perceptually Adaptive Real-Time Tone Mapping.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Simultaneous Color Computer Generated Holography.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Reprojection-Free VR Passthrough.
Proceedings of the ACM SIGGRAPH 2023 Emerging Technologies, 2023

Perspective-Correct VR Passthrough Without Reprojection.
Proceedings of the ACM SIGGRAPH 2023 Conference Proceedings, 2023

Stochastic Light Field Holography.
Proceedings of the IEEE International Conference on Computational Photography, 2023

Critical flicker frequency (CFF) at high luminance levels.
Proceedings of the Human Vision and Electronic Imaging 2023, 2023

2022
Pupil-Aware Holography.
ACM Trans. Graph., 2022

Realistic Luminance in VR.
Proceedings of the SIGGRAPH Asia 2022 Conference Papers, 2022

Hdr VR.
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022

2021
VR social copresence with light field displays.
ACM Trans. Graph., 2021

Neural Étendue Expander for Ultra-Wide-Angle High-Fidelity Holographic Display.
CoRR, 2021

LiveView: Dynamic Target-Centered MPI for View Synthesis.
CoRR, 2021

Reverse Pass-Through VR.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

2017
Focal surface displays.
ACM Trans. Graph., 2017

A case study on raytracing-in-the-loop optimization: focal surface displays.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Linear systems approach to identifying performance bounds in indirect imaging.
Proceedings of the 2017 IEEE International Conference on Acoustics, 2017

2016
Toward Long-Distance Subdiffraction Imaging Using Coherent Camera Arrays.
IEEE Trans. Computational Imaging, 2016

Compressive reconstruction for 3D incoherent holographic microscopy.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016

A Streamlined Photometric Stereo Framework for Cultural Heritage.
Proceedings of the Computer Vision - ECCV 2016 Workshops, 2016

2015
Toward Long Distance, Sub-diffraction Imaging Using Coherent Camera Arrays.
CoRR, 2015

MC3D: Motion Contrast 3D Scanning.
Proceedings of the 2015 IEEE International Conference on Computational Photography, 2015

Surface shape studies of the art of Paul Gauguin.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2014
Digital refocusing with incoherent holography.
Proceedings of the 2014 IEEE International Conference on Computational Photography, 2014


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