Kenneth Chen

Orcid: 0000-0002-8095-4407

According to our database1, Kenneth Chen authored at least 24 papers between 2001 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Cost-Aware Routing for Efficient Text-To-Image Generation.
Trans. Mach. Learn. Res., 2026

Perceptually Guided 3DGS Streaming and Rendering for Mixed Reality.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2026

GeneVA: A Dataset of Human Annotations for Generative Text to Video Artifacts.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2026

2025
GeneVA: A Dataset of Human Annotations for Generative Text to Video Artifacts.
CoRR, September, 2025

Perceptually-Guided Acoustic "Foveation".
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025

Image-GS: Content-Adaptive Image Representation via 2D Gaussians.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2025

What is HDR? Perceptual Impact of Luminance and Contrast in Immersive Displays.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2025

Process Only Where You Look: Hardware and Algorithm Co-optimization for Efficient Gaze-Tracked Foveated Rendering in Virtual Reality.
Proceedings of the 52nd Annual International Symposium on Computer Architecture, 2025

2024
PEA-PODs: Perceptual Evaluation of Algorithms for Power Optimization in XR Displays.
ACM Trans. Graph., July, 2024

BudgetFusion: Perceptually-Guided Adaptive Diffusion Models.
CoRR, 2024

Image-GS: Content-Adaptive Image Representation via 2D Gaussians.
CoRR, 2024

Exploiting Human Color Discrimination for Memory- and Energy-Efficient Image Encoding in Virtual Reality.
Proceedings of the 29th ACM International Conference on Architectural Support for Programming Languages and Operating Systems, 2024

2023
Toward Optimized VR/AR Ergonomics: Modeling and Predicting User Neck Muscle Contraction.
Proceedings of the ACM SIGGRAPH 2023 Conference Proceedings, 2023

Imperceptible Color Modulation for Power Saving in VR/AR.
Proceedings of the ACM SIGGRAPH 2023 Emerging Technologies, 2023

Towards Learning and Generating Audience Motion from Video.
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2023

Freeform Templates: Combining Freeform Curation with Structured Templates.
Proceedings of the Creativity and Cognition, 2023

2022
Color-Perception-Guided Display Power Reduction for Virtual Reality.
ACM Trans. Graph., 2022

2021
ProbMap: Automatically constructing design galleries through feature extraction and semantic clustering.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

2019
Towards Design Principles for Fashion in Interactive Emergent Narrative.
Proceedings of the Interactive Storytelling, 2019

2018
Towards Design Principles for Humor in Interactive Emergent Narrative.
Proceedings of the 2018 DiGRA International Conference: The Game is the Message, 2018

2017
Towards more meaningful interactive narrative with intelligent affective characters.
Proceedings of the Seventh International Conference on Affective Computing and Intelligent Interaction, 2017

2015
Remembrance: Making Player Character's Inner World Playable.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

2011
Topics in group methods for integer programming.
PhD thesis, 2011

2001
Stanford SKOLAR, M.D.: A Model for Learner-initiated, Learner-manipulated, In-context Continuing Medical Education.
Proceedings of the AMIA 2001, 2001


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