Ole-Ivar Holthe

According to our database1, Ole-Ivar Holthe authored at least 9 papers between 2006 and 2010.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of six.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2010
A Multimedia Presentation Framework for Web 3.0 Computer Game Experiences.
IEEE Multim., 2010

Player GX: Safer Content Only Techniques.
Proceedings of the 7th IEEE Consumer Communications and Networking Conference, 2010

Geelix InGame: Searching for Serious Games.
Proceedings of the 7th IEEE Consumer Communications and Networking Conference, 2010

2009
Geelix LiveGames: Remote Playing of Video Games.
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009

2008
GX: Web Browser Plug-In for GPU-Based Video Effects.
Proceedings of the 5th IEEE Consumer Communications and Networking Conference, 2008

Geelix HUD: Capturing and Sharing Live Video and User Input from Computer Games.
Proceedings of the 5th IEEE Consumer Communications and Networking Conference, 2008

2006
Geelix.com: sharing gaming experiences.
Proceedings of the 14th ACM International Conference on Multimedia, 2006

Web browser plug-in prototype for advanced graphics and multimedia.
Proceedings of the 3rd IEEE Consumer Communications and Networking Conference, 2006

Video browsing techniques for web interfaces.
Proceedings of the 3rd IEEE Consumer Communications and Networking Conference, 2006


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