Özgen Korkmaz

Orcid: 0000-0003-4359-5692

According to our database1, Özgen Korkmaz authored at least 14 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Preparing teachers to integrate technology in education according to SQD model: scale development and validation.
Educ. Inf. Technol., March, 2024

2023
Investigation of pre-service teachers' sensitivity to cyberbullying, perceptions of digital ethics and awareness of digital data security.
Educ. Inf. Technol., November, 2023

2021
The effect of Voki application on students' academic achievements and attitudes towards English course.
Educ. Inf. Technol., 2021

2020
The effect of educational computer games on students' academic achievements and attitudes towards English lesson.
Educ. Inf. Technol., 2020

Attitudes of IT teacher candidates towards computer programming and their self-efficacy and opinions regarding to block-based programming.
Educ. Inf. Technol., 2020

2019
The effect of web based blended learning on students' academic achievement and attitudes towards English course.
Educ. Inf. Technol., 2019

The effectiveness of augmented reality environments on individuals with special education needs.
Educ. Inf. Technol., 2019

2018
A Validity and Reliability Study of the Engineering and Engineering Education Attitude Scale (EEAS).
Int. J. Eng. Pedagog., 2018

2017
A validity and reliability study of the computational thinking scales (CTS).
Comput. Hum. Behav., 2017

2016
A Validity and Reliability Study of the Basic Electronics Skills Self-Efficacy Scale (BESS).
Int. J. Eng. Pedagog., 2016

The Effect of Lego Mindstrom Eve 3 Based Design Activities on Students' Attitudes towards Learning Computer Programming, Self-efficacy Beliefs and Levels of Academic Achievement.
Balt. J. Mod. Comput., 2016

2014
The examination of individuals' virtual loneliness states in Internet addiction and virtual environments in terms of inter-personal trust levels.
Comput. Hum. Behav., 2014

2013
Lessons learned from robot-in-class projects using LEGO NXT and some recommendations.
Proceedings of the Technological Ecosystems for Enhancing Multiculturality Conference, 2013

2012
A validity and reliability study of the Online Cooperative Learning Attitude Scale (OCLAS).
Comput. Educ., 2012


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