Patrick Renner

Orcid: 0000-0002-9640-8291

According to our database1, Patrick Renner authored at least 26 papers between 2004 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2021
Ich sehe was, was du auch siehst. Über die Möglichkeiten von Augmented und Virtual Reality für die digitale Beteiligung von Bürger: innen in der Bau- und Stadtplanung.
HMD Prax. Wirtsch., 2021

2020
AR-glasses-based attention guiding for complex environments: requirements, classification and evaluation.
Proceedings of the PETRA '20: The 13th PErvasive Technologies Related to Assistive Environments Conference, Corfu, Greece, June 30, 2020

2019
Augmented reality action assistance and learning for cognitively impaired people: a systematic literature review.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019

Authorable augmented reality instructions for assistance and training in work environments.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

2018
Attention Guiding Using Augmented Reality in Complex Environments.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

A Path-Based Attention Guiding Technique for Assembly Environments with Target Occlusions.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Prompting Techniques for Guidance and Action Assistance Using Augmented-Reality Smart-Glasses.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

ToBI - Team of Bielefeld Enhancing the Robot Capabilities of the Social Standard Platform Pepper.
Proceedings of the RoboCup 2018: Robot World Cup XXII [Montreal, 2018

In-Situ Instructions Exceed Side-by-Side Instructions in Augmented Reality Assisted Assembly.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

WYSIWICD: What You See is What I Can Do.
Proceedings of the Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

Facilitating HRI by Mixed Reality Techniques.
Proceedings of the Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

Advantages of eye-gaze over head-gaze-based selection in virtual and augmented reality under varying field of views.
Proceedings of the Workshop on Communication by Gaze Interaction, 2018

Using Listener Gaze to Refer in Installments Benefits Understanding.
Proceedings of the 40th Annual Meeting of the Cognitive Science Society, 2018

2017
Comparing Conventional and Augmented Reality Instructions for Manual Assembly Tasks.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

Evaluation of Attention Guiding Techniques for Augmented Reality-based Assistance in Picking and Assembly Tasks.
Proceedings of the Companion Publication of the 22nd International Conference on Intelligent User Interfaces, 2017

Augmented Reality Assistance in the Central Field-of-View Outperforms Peripheral Displays for Order Picking: Results from a Virtual Reality Simulation Study.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Adapting Human-Computer-Interaction of Attentive Smart Glasses to the Trade-Off Conflict in Purchase Decisions: An Experiment in a Virtual Supermarket.
Proceedings of the Augmented Cognition. Neurocognition and Machine Learning, 2017

Attention guiding techniques using peripheral vision and eye tracking for feedback in augmented-reality-based assistance systems.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

2016
Detecting movement patterns from inertial data of a mobile head-mounted-display for navigation via walking-in-place.
Proceedings of the 2016 IEEE Virtual Reality, 2016

EyeSee3D 2.0: model-based real-time analysis of mobile eye-tracking in static and dynamic three-dimensional scenes.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016

2014
Spatial References with Gaze and Pointing in Shared Space of Humans and Robots.
Proceedings of the Spatial Cognition IX, 2014

Model-based acquisition and analysis of multimodal interactions for improving human-robot interaction.
Proceedings of the Eye Tracking Research and Applications, 2014

EyeSee3D: a low-cost approach for analyzing mobile 3D eye tracking data using computer vision and augmented reality technology.
Proceedings of the Eye Tracking Research and Applications, 2014

2006
Distributed Collaboration: Services and Information Sources in a Knowledge-based Architecture.
Proceedings of the Managing Development and Application of Digital Technologies, 2006

2005
TUBE - Structure-Orientation in a Prototype-Based Programming Environment.
Proceedings of The 2005 International Conference on Programming Languages and Compilers, 2005

2004
Tube: Interactive model-integrated object-oriented programming.
Proceedings of the IASTED Conference on Software Engineering and Applications, 2004


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