Ramy Hammady

Orcid: 0000-0003-4764-6039

According to our database1, Ramy Hammady authored at least 14 papers between 2016 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Assisting blind people with AI and audio using smart glasses: system design with YOLOv8 variants comparisons.
Multim. Syst., February, 2026

2025
Analytical hierarchy process (AHP) driven customization of digital features integration in physical replicas for meaningful museum communication.
Digit. Appl. Archaeol. Cult. Heritage, 2025

Technology Anxiety in Virtual Reality Adoption: Examining the Impact of Age, Past Experience, and Cybersickness.
IEEE Access, 2025

2024
Designing and evaluation of a mixed reality system for crime scene investigation training: a hybrid approach.
Virtual Real., September, 2024

Seamless Crime Scene Reconstruction in Mixed Reality for Investigation Training: A Design and Evaluation Study.
IEEE Trans. Learn. Technol., 2024

Interactive Augmented Reality System for Learning Phonetics Using Artificial Intelligence.
IEEE Access, 2024

2023
Evaluating the Use of Mixed Reality in CSI Training Through the Integration of the Task-Technology Fit and Technology Acceptance Model.
IEEE Access, 2023

Effect of Augmented Reality and Virtual Reality in Crime Scene Investigations.
Proceedings of the 16th International Conference on Developments in eSystems Engineering, 2023

2022
Serious Gaming for Behaviour Change: A Systematic Review.
Inf., 2022

2021
A framework for constructing and evaluating the role of MR as a holographic virtual guide in museums.
Virtual Real., 2021

2020
Design and development of a spatial mixed reality touring guide to the Egyptian museum.
Multim. Tools Appl., 2020

Ambient Information Visualisation and Visitors' Technology Acceptance of Mixed Reality in Museums.
ACM Journal on Computing and Cultural Heritage, 2020

2018
User Experience of Markerless Augmented Reality Applications in Cultural Heritage Museums: 'MuseumEye' as a Case Study.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2016
Augmented Reality and Gamification in Heritage Museums.
Proceedings of the Serious Games - Second Joint International Conference, 2016


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