Raphaël Robert-Bouchard

According to our database1, Raphaël Robert-Bouchard authored at least 2 papers between 2014 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2015
Designing indoor tangible games based on fuzzy localisation.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

2014
Designing tangible video games: lessons learned from the sifteo cubes.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014


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