Raune Frankjær

According to our database1, Raune Frankjær authored at least 12 papers between 2013 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Plant Radio: Tuning in to plants by combining posthumanism and design.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2020
Knowledge-creation Processes in Crafts-based HCI Research: Introducing a Sympoietic Framework.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

2019
Troubling Innovation: Craft and Computing Across Boundaries.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Rewilding Wearables: Sympoeitic Interfaces for Empathic Experience of Other-than-human Entities.
Proceedings of the Twelfth International Conference on Tangible, 2018

Understanding Craft-Based Inquiry in HCI.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2016
The BIOdress: A Body-worn Interface for Environmental Embodiment.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Flora luma: a research-oriented artistic exploration of human-vegetal participatory space.
Proceedings of the 14th Participatory Design Conference PDC '16, Aarhus, Denmark, August 15-19, 2016, Volume 2, 2016

2015
Commiticator: Enhancing Non-verbal Communication by Means of Magnetic Vision.
Proceedings of the Design, User Experience, and Usability: Users and Interactions, 2015

Soft Computation in the Public Sphere: Enhancing Social Dynamics with Wearable Networks.
Proceedings of the Design, User Experience, and Usability: Design Discourse, 2015

2014
From Wearables to Soft-Wear: Developing Soft User Interfaces by Seamlessly Integrating Interactive Technology into Fashionable Apparel.
Proceedings of the Design, User Experience, and Usability. User Experience Design Practice, 2014

Wearable Networks, Creating Hybrid Spaces with Soft Circuits.
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014

2013
Employing Creative Practice as a Research Method in the Field of Wearable and Interactive Technologies.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013


  Loading...