Roland van der Linden

According to our database1, Roland van der Linden authored at least 3 papers between 2011 and 2014.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2014
Procedural Generation of Dungeons.
IEEE Trans. Comput. Intell. AI Games, 2014

2013
Designing Procedurally Generated Levels.
Proceedings of the Artificial Intelligencein the Game Design Process 2, 2013

2011
Procedural filters for customization of virtual worlds.
Proceedings of the 2nd International Workshop on Procedural Content Generation in Games, 2011


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