Ruo-Ze Liu

Orcid: 0000-0002-4530-218X

According to our database1, Ruo-Ze Liu authored at least 13 papers between 2017 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Efficient Reinforcement Learning for StarCraft by Abstract Forward Models and Transfer Learning.
IEEE Trans. Games, 2022

On Efficient Reinforcement Learning for Full-length Game of StarCraft II.
J. Artif. Intell. Res., 2022

2021
Rethinking of AlphaStar.
CoRR, 2021

An Introduction of mini-AlphaStar.
CoRR, 2021

A Novel Attention Enhanced Residual-In-Residual Dense Network for Text Image Super-Resolution.
Proceedings of the 2021 IEEE International Conference on Multimedia and Expo, 2021

2020
Novelty-Prepared Few-Shot Classification.
CoRR, 2020

SEE-LPR: A Semantic Segmentation Based End-to-End System for Unconstrained License Plate Detection and Recognition.
Proceedings of the MultiMedia Modeling - 26th International Conference, 2020

2019
Efficient Reinforcement Learning with a Mind-Game for Full-Length StarCraft II.
CoRR, 2019

A Novel Group-Aware Pruning Method for Few-shot Learning.
Proceedings of the International Joint Conference on Neural Networks, 2019

Cropout: A General Mechanism for Reducing Overfitting on Convolutional Neural Networks.
Proceedings of the International Joint Conference on Neural Networks, 2019

On Reinforcement Learning for Full-Length Game of StarCraft.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Shape Robust Text Detection with Progressive Scale Expansion Network.
CoRR, 2018

2017
Robust Scene Text Detection for Multi-script Languages Using Deep Learning.
Proceedings of the MultiMedia Modeling - 23rd International Conference, 2017


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