Scott N. Wilson

According to our database1, Scott N. Wilson authored at least 12 papers between 2013 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Serious Games and Growth Mindsets: An Experimental Investigation of a Serious Gaming Intervention.
Int. J. Game Based Learn., 2022

2019
Training Law Enforcement Officers to Identify Reliable Deception Cues With a Serious Digital Game.
Int. J. Game Based Learn., 2019

2018
Reliable deception cues training in an interactive video game.
Comput. Hum. Behav., 2018

2017
Game-Based Learning and Information Literacy: A Randomized Controlled Trial to Determine the Efficacy of Two Information Literacy Learning Experiences.
Int. J. Game Based Learn., 2017

Mitigation of Cognitive Bias with a Serious Game: Two Experiments Testing Feedback Timing and Source.
Int. J. Game Based Learn., 2017

2016
Digital Game based Learning for Undergraduate Calculus Education: Immersion, Calculation, and Conceptual Understanding.
Int. J. Gaming Comput. Mediat. Simulations, 2016

Mitigating bias blind spot via a serious video game.
Comput. Hum. Behav., 2016

Exploring Failure and Engagement in a Complex Digital Training Game: A Multi-method Examination.
AIS Trans. Hum. Comput. Interact., 2016

Serious Games: An Evaluation Framework and Case Study.
Proceedings of the 49th Hawaii International Conference on System Sciences, 2016

2014
Implicit and explicit training in the mitigation of cognitive bias through the use of a serious game.
Comput. Hum. Behav., 2014

Mitigating Cognitive Bias through the Use of Serious Games: Effects of Feedback.
Proceedings of the Persuasive Technology - 9th International Conference, 2014

2013
MACBETH: Development of a Training Game for the Mitigation of Cognitive Bias.
Int. J. Game Based Learn., 2013


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