Sebastian H. Schmidt

Orcid: 0000-0002-5568-0344

According to our database1, Sebastian H. Schmidt authored at least 4 papers between 2004 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Pandora in Motion: Plant Simulation in the Avatar Sequels.
Proceedings of the ACM SIGGRAPH 2023 Talks, 2023

2018
Rampage: a pipelined approach to managing large scale character driven effects.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2009
Enhancing organic visual effects while simplifying rotoscoping techniques.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2004
Realistic shading of human skin in real time.
Proceedings of the 3rd International Conference on Computer Graphics, 2004


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