Volker Helzle

Orcid: 0000-0002-0570-6868

Affiliations:
  • Filmakademie Ludwigsburg, Germany


According to our database1, Volker Helzle authored at least 26 papers between 2004 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Beeing - A nature inspired immersive VR journey designed to enhance public transportation.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

2020
SAUCE: Asset Libraries of the Future.
Proceedings of the DigiPro '20: The Digital Production Symposium, 2020

2018
Interactive testbed for research in autism - the SARA project.
Univers. Access Inf. Soc., 2018

VPET: virtual production editing tools.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Augmented reality for virtual set extension.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Digital Albert Einstein, a case study.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2016
Longing for wilderness.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

VPET: a toolset for collaborative virtual filmmaking.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Technical Briefs, 2016

Emotion recognition in autism spectrum disorder: does stylization help?
Proceedings of the ACM Symposium on Applied Perception, 2016

2015
On the Trail of Facial Processing in Autism Spectrum Disorders.
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015

The SARA Project: An Interactive Sandbox for Research on Autism.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

Intuitive virtual production tools for set and light editing.
Proceedings of the 12th European Conference on Visual Media Production, 2015

An artistic and tool-driven approach for believable digital characters.
Proceedings of the Auditory-Visual Speech Processing, 2015

Virtual Production.
Proceedings of the Digital Representations of the Real World, 2015

Facial Capture and Animation in Visual Effects.
Proceedings of the Digital Representations of the Real World, 2015

2014
Let me Listen to Poetry, Let me See Emotions.
J. Univers. Comput. Sci., 2014

Animated Faces, Abstractions and Autism.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

The muses of poetry.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
On-set depth capturing for VFX productions using time of flight.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

Alternative performance capturing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

The next generation poetic experience.
Proceedings of the SIGGRAPH Asia 2013, Hong Kong, China, November 19-22, 2013, Art Gallery, 2013

Ontologies for Authoring, or Authoring Ontologies?.
Proceedings of the ICAART 2013, 2013

Movie dimensionalization via sparse user annotations.
Proceedings of the 3DTV-Conference 2013: The True Vision, 2013

2007
Kinski revisited.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2004
Adaptable setup for performance driven facial animation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Realistic shading of human skin in real time.
Proceedings of the 3rd International Conference on Computer Graphics, 2004


  Loading...