Seongah Chin

Orcid: 0000-0001-8457-0876

According to our database1, Seongah Chin authored at least 31 papers between 2003 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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On csauthors.net:

Bibliography

2020
Fine Tactile Representation of Materials for Virtual Reality.
J. Sensors, 2020

2019
Design of Portable Thermal Sensor Device for VR.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Soap film flow and thickness for soap bubble rendering.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

2018
Physically based optical parameter database obtained from real materials for real-time material rendering.
J. Vis. Lang. Comput., 2018

Biological property-based artificial scar synthesis using inverse lighting.
Multim. Syst., 2018

Structural Motion Grammar for Universal Use of Leap Motion: Amusement and Functional Contents Focused.
J. Sensors, 2018

Let's guide a smart interface for VR HMD and leap motion.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

2017
Physically-Based Clay Art Rendering with HMD VR.
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017

2016
Enhanced visual appearance, punch-style weight and physical characteristics based Leap Motion game.
Int. J. Comput. Vis. Robotics, 2016

2014
Method of Combining Spectrophotometer and Optical Imaging Equipment to Extract Optical Parameters for Material Rendering.
J. Sensors, 2014

2013
An automatic method for motion capture-based exaggeration of facial expressions with personality types.
Virtual Real., 2013

Advanced Facial Skin Rendering with Actual Fresnel Refractive Index Reflecting Facial Tissue Features.
Proceedings of the Grid and Pervasive Computing - 8th International Conference, 2013

2012
An Optimized Sub-texture Mapping Technique for an Arbitrary Texture Considering Topology Relations.
Proceedings of the Network and Parallel Computing, 9th IFIP International Conference, 2012

2011
Multi-layer structural wound synthesis on 3D face.
Comput. Animat. Virtual Worlds, 2011

2010
Facial configuration and BMI based personalized face and upper body modeling for customer-oriented wearable product design.
Comput. Ind., 2010

Facial expression image mapping for brain-computer interface using El type classification.
Proceedings of the 3rd International Conference on Information Sciences and Interaction Sciences (ICIS 2010), 2010

2009
Emotional Intensity-based Facial Expression Cloning for Low Polygonal Applications.
IEEE Trans. Syst. Man Cybern. Part C, 2009

Ontology-based modeling and integration of morphological characteristics of assembly joints for network-based collaborative assembly design.
Artif. Intell. Eng. Des. Anal. Manuf., 2009

Personal Style and Non-Negative Matrix Factorization Based Exaggerative Expressions of Face.
Proceedings of the 2009 International Conference on Computer Graphics & Virtual Reality, 2009

2008
Expressive 3D face for mobile devices.
IEEE Trans. Consumer Electron., 2008

2007
Constructing a Convenient and Efficient System for Making Virtual Human Accentuated by Customized 3D Face and Body.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

2006
A PDA Based Personalized 3D Facial Expression System.
Proceedings of the Computational Intelligence, 2006

A Skew Free Korean Character Recognition System for PDA Devices.
Proceedings of the Computational Intelligence, 2006

A Real-Time PDA Based Communication Appliance for Multi-users.
Proceedings of the Cooperative Design, 2006

2005
Prototyping a Student Model for Educational Games.
J. Inf. Process. Syst., 2005

Highly Interactive Interface for Virtual Amusement Land Deriving Active Participation of Users.
Proceedings of the Affective Computing and Intelligent Interaction, 2005

A Canonical Face Based Virtual Face Modeling.
Proceedings of the Affective Computing and Intelligent Interaction, 2005

2004
Deriving Facial Patterns for Specifying Korean Young Men's 3D Virtual Face from Muscle Based Features.
Proceedings of the Content Computing, Advanced Workshop on Content Computing, 2004

Analysis of Facial Configuration from Realistic 3D Face Reconstruction of Young Korean Men.
Proceedings of the Systems Modeling and Simulation: Theory and Applications, 2004

2003
Filtering of Text Blocks in Web Images.
Proceedings of the Intelligent Data Engineering and Automated Learning, 2003

Moving Vehicle Tracking for the Web Camera.
Proceedings of the Web Engineering, International Conference, 2003


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