Jaedong Lee

According to our database1, Jaedong Lee authored at least 36 papers between 2009 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Design of a human-centric de-identification framework for utilizing various clinical research data.
Hum. centric Comput. Inf. Sci., 2018

A Determination Scheme for Quasi-Identifiers Using Uniqueness and Influence for De-Identification of Clinical Data.
CoRR, 2018

Learning to move in crowd.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Crowd simulation by deep reinforcement learning.
Proceedings of the 11th Annual International Conference on Motion, Interaction, and Games, 2018

2017
Effects of Visual Feedback on Out-of-Body Illusory Tactile Sensation When Interacting With Augmented Virtual Objects.
IEEE Trans. Hum. Mach. Syst., 2017

Vouch: multimodal touch-and-voice input for smart watches under difficult operating conditions.
J. Multimodal User Interfaces, 2017

Design and application of 2D illusory vibrotactile feedback for hand-held tablets.
J. Multimodal User Interfaces, 2017

"Drop the beat": virtual reality based mindfulness and cognitive behavioral therapy for panic disorder - a pilot study.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Soft shadow art.
Proceedings of the 13th International Symposium on Computational Aesthetics in Graphics, 2017

2016
Rich Pinch: Perception of Object Movement with Tactile Illusion.
IEEE Trans. Haptics, 2016

An approach for multi-label classification by directed acyclic graph with label correlation maximization.
Inf. Sci., 2016

Constructing Efficient Regional Hazardous Weather Prediction Models through Big Data Analysis.
Int. J. Fuzzy Log. Intell. Syst., 2016

2015
Brain Process for Perception of the "Out of the Body" Tactile Illusion for Virtual Object Interaction.
Sensors, 2015

Extending "out of the body" tactile phantom sensations to 2D and applying it to mobile interaction.
Pers. Ubiquitous Comput., 2015

Touch Skin: Proprioceptive Input for Small Screen Devices.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Applying "Out of Body" Vibrotactile Illusion to Two-Finger Interaction for Perception of Object Dynamics.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Designing of 2D Illusory Tactile Feedback for Hand-Held Tablets.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

An over-sampling technique with rejection for imbalanced class learning.
Proceedings of the 9th International Conference on Ubiquitous Information Management and Communication, 2015

2014
Comparison of techniques for time aware TV channel recommendation.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

K-means clustering based SVM ensemble methods for imbalanced data problem.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

Automatic view composition for improving co-training.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

Improving a recommender system by collective matrix factorization with tag information.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

Competitive Self-Training technique for sentiment analysis in mass social media.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

Latent keyphrase generation by combining contextually similar primitive words.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

An efficient prediction for heavy rain from big weather data using genetic algorithm.
Proceedings of the 8th International Conference on Ubiquitous Information Management and Communication, 2014

A tweet summarization method based on a keyword graph.
Proceedings of the 8th International Conference on Ubiquitous Information Management and Communication, 2014

2013
An automatic method for motion capture-based exaggeration of facial expressions with personality types.
Virtual Real., 2013

Standardization for augmented reality: introduction of activities at ISO-IEC SC 24 WG 9.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013

Funneling and Saltation Effects for Tactile Interaction with "Detached" Out of the Body Virtual Objects.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Blog topic analysis using TF smoothing and LDA.
Proceedings of the 7th International Conference on Ubiquitous Information Management and Communication, 2013

Integrated Platform for an Augmented Environment with Heterogeneous Multimodal Displays.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013

2012
Richness evaluation of blogs on its topics using a generative model and probabilistic analysis.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

Feature selection for heavy rain prediction using genetic algorithms.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

Funneling and saltation effects for tactile interaction with virtual objects.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Extending "out of the body" saltation to 2d mobile tactile interaction.
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012

2009
Personal Style and Non-Negative Matrix Factorization Based Exaggerative Expressions of Face.
Proceedings of the 2009 International Conference on Computer Graphics & Virtual Reality, 2009


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