Seongmin Jeon

Orcid: 0000-0001-7395-1884

According to our database1, Seongmin Jeon authored at least 21 papers between 2012 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
The impact of a platform company's open innovation activities on its firm value: in the perspective of the venture ecosystem.
Technol. Anal. Strateg. Manag., 2022

An artificial intelligence-enabled industry classification and its interpretation.
Internet Res., 2022

The Red Queen Hypothesis and Improvisational Capabilities for Resilience: A Study of Korean Online Gaming Industry.
Proceedings of the 43rd International Conference on Information Systems, 2022

2021
Will data on internet queries predict the performance in the marketplace: an empirical study on online searches and IPO stock returns.
Electron. Commer. Res., 2021

2019
Using An Agent Based Model To Measure Industry Regulations: A Case of Online Games In Korea.
Proceedings of the 23rd Pacific Asia Conference on Information Systems, 2019

Complementarities in Platform Ecosystems: A Study of Coevolution of Made-in-Korea Digital Entertainment Phenomenon.
Proceedings of the Australasian Conference on Information Systems, 2019

2018
What's your real age? an empirical analysis of identity fraud in online game.
Inf. Syst. E Bus. Manag., 2018

2017
Do local consumers behave differently from visitors? An exploratory study in online group buying.
Electron. Commer. Res. Appl., 2017

2016
Mining customer requirements from online reviews: A product improvement perspective.
Inf. Manag., 2016

An analysis of popularity information effects: Field experiments in an online marketplace.
Electron. Commer. Res. Appl., 2016

Are you a local or a visitor?: an exploratory study on consumer behavior in online group buying commerce.
Proceedings of the 18th Annual International Conference on Electronic Commerce, 2016

2015
Does Too Much Regulation Kill the Online Gambling Industry?: An Empirical Analysis of Regulation Effects Using VAR Model.
Proceedings of the E-Life: Web-Enabled Convergence of Commerce, Work, and Social Life, 2015

Can Government Regulate an Evil Online Game?: An Empirical Analysis of Regulation Policy Effects Using Vector Autoregression.
Proceedings of the 19th Pacific Asia Conference on Information Systems, 2015

Is Bitcoin a Viable E-Business? : Empirical Analysis of the Digital Currency's Speculative Nature.
Proceedings of the International Conference on Information Systems, 2015

Business Analytics in Action: The Case of Asset Pricing for a Rent-a-Car Company.
Proceedings of the 17th International Conference on Electronic Commerce 2015, 2015

Measuring the Effects of Regulation Policy on Online Game: A Vector Autoregressive (VAR) approach.
Proceedings of the 17th International Conference on Electronic Commerce 2015, 2015

Will Insta-Business be the Electronic Contemporary Bazaar?: An Exploratory Analysis on Electronic Commerce in Kuwait.
Proceedings of the 17th International Conference on Electronic Commerce 2015, 2015

2014
Attention Economy in Online Daily Deals: Demand Estimation using Structural Models.
Proceedings of the International Conference on Information Systems, 2014

2013
An Intercountry Analysis on the Factors and Barriers to Internet Accessibility.
Proceedings of the 17th Pacific Asia Conference on Information Systems, 2013

2012
Is the Leaderboard Information Useful to Investors? : The Leaderboard Effect in P2P Lending.
Proceedings of the International Conference on Information Systems, 2012

Your age is showing: an analysis of identity fraud in online game classification systems.
Proceedings of the Fourteenth International Conference on Electronic Commerce, 2012


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