Seunghyun Tina Lee

According to our database1, Seunghyun Tina Lee authored at least 13 papers between 2009 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2017
Human-in-the-loop evaluation of human-machine interface for power plant operators.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

2016
Development of Universal Design Mobile Interface Guidelines (UDMIG) for Aging Population.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices, 2016

Universal Design Ballot Interfaces on Voting Performance and Satisfaction of Voters with and without Vision Loss.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
The Bridge Connecting Theory to Practice - A Case Study of Universal Design Process.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Today's Technologies, 2015

A Universal Ballot to Enable Voting for All.
Proceedings of the Universal Access in Human-Computer Interaction. Access to the Human Environment and Culture, 2015

Universal Design (UD) Guidelines for Interactive Mobile Voting Interfaces for Older Adults.
Proceedings of the Universal Access in Human-Computer Interaction. Access to the Human Environment and Culture, 2015

2013
An Evaluation of the iPod Touch as an Alternative Low-Vision Magnifier for People with Low Vision.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013

2012
EZ ballot with multimodal inputs and outputs.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

Gesture interface magnifiers for low-vision users.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

2011
SketchTop: design collaboration on a multi-touch tabletop.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

2010
HealthQuest: Technology That Encourages Physical Activity in the Workplace.
Proceedings of the Aging Friendly Technology for Health and Independence, 2010

2009
Designing Together While Apart: The Role of Computer-Mediated Communication and Collaborative Virtual Environments on Design Collaboration.
Proceedings of the IEEE International Conference on Systems, 2009

The effects of computing technology in creative design tasks: a case study of design collaboration.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009


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