Severin Todt

According to our database1, Severin Todt authored at least 9 papers between 2005 and 2009.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2009
Immersive Rear Projection on Curved Screens.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

Towards Image Based Rendering in Computer Games.
Proceedings of the GAMEON'2009, 2009

2008
Spherical light field rendering in application for analysis by synthesis.
Int. J. Intell. Syst. Technol. Appl., 2008

GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction.
Comput. Graph. Forum, 2008

Raycasting of Light Field Galleries from Volumetric Data.
Comput. Graph. Forum, 2008

Light Field Rendering for Games.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2008

2007
Gaming Technology in Cultural Heritage Systems.
Proceedings of the GAMEON'2007, 2007

An Interactive Exploration of the Virtual Stronghold Dillenburg.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

2005
Real time fusion of range and light field images.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005


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