Shin Ota

According to our database1, Shin Ota authored at least 5 papers between 2003 and 2004.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2004
A hybrid method for real-time animation of trees swaying in wind fields.
Vis. Comput., 2004

2003
Particle-Based Visual Simulation of Explosive Flames.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003

Visual Simulation of Lava Flows Employing Particle-based Approach.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

Animating Tree Movement with Sound Effects Generation.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

1/f\beta Noise-Based Real-Time Animation of Trees Swaying in Wind Fields.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003


  Loading...