Shiro Ozawa

Orcid: 0000-0002-0163-0931

According to our database1, Shiro Ozawa authored at least 17 papers between 2000 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2022
Effect of repetitive motion intervention on self-avatar on the sense of self-individuality.
Proceedings of the International Conference on Human-Agent Interaction, 2022

2021
Estimation of Empathy Skill Level and Personal Traits Using Gaze Behavior and Dialogue Act During Turn-Changing.
Proceedings of the HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence, 2021

How People Distinguish Individuals from their Movements: Toward the Realization of Personalized Agents.
Proceedings of the HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9, 2021

2015
Design and Evaluation of Mirror Interface MIOSS to Overlay Remote 3D Spaces.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
MulDiRoH: An Evaluation of Facial Direction Expression in Teleconferencing on a Multi-view Display System.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design and Evaluation, 2014

Expressing Observation Direction through Face and Body Rotation in a Multi-user Conversation Setting.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014

2013
Highly realistic 3D display system for space composition telecommunication.
Proceedings of the 2013 IEEE Industry Applications Society Annual Meeting, 2013

2012
MulDiRoH: a human representation system with multi-view display using a QDA screen.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

MulDiRoH: A multi-view display using a QDA screen with multiple cameras for human representation.
Proceedings of the Annual Meeting of the IEEE Industry Applications Society, 2012

2011
MoPaCo: High telepresence video communication system using motion parallax with monocular camera.
Proceedings of the IEEE International Conference on Computer Vision Workshops, 2011

Video conference 3-D display that fuses images to replicate gaze direction.
Proceedings of the 2011 IEEE Industry Applications Society Annual Meeting, 2011

MoPaCo: Pseudo 3D Video Communication System.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2011

2010
Marker-less object recognition for surface computing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

O-Link: augmented object system for intergenerational communication.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2006
Live 3D scenography system and tangible 3D vision.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2005
3D building facade model reconstruction using parallel images acquired by line scan cameras.
Proceedings of the 2005 International Conference on Image Processing, 2005

2000
Modeling of urban scene by motion analysis.
Syst. Comput. Jpn., 2000


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