Stephen R. Foster

According to our database1, Stephen R. Foster authored at least 10 papers between 2010 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2015
Three Paradigms for Mixing Coding and Games: Coding in a Game, Coding as a Game, and Coding for a Game.
PhD thesis, 2015

Seamless Integration of Coding and Gameplay: Writing Code Without Knowing it.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

Polymorphic Blocks: Formalism-Inspired UI for Structured Connectors.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
CodeSpells: bridging educational language features with industry-standard languages.
Proceedings of the 14th Koli Calling International Conference on Computing Education Research, 2014

2013
On the nature of fires and how to spark them when you're not there.
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013

CodeSpells: embodying the metaphor of wizardry for programming.
Proceedings of the Innovation and Technology in Computer Science Education conference 2013, 2013

From competition to metacognition: designing diverse, sustainable educational games.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
WitchDoctor: IDE support for real-time auto-completion of refactorings.
Proceedings of the 34th International Conference on Software Engineering, 2012

The abstraction transition taxonomy: developing desired learning outcomes through the lens of situated cognition.
Proceedings of the International Computing Education Research Conference, 2012

2010
Constructivist Pedagogy Meets Agile Development .
Proceedings of the Seventh International Conference on Information Technology: New Generations, 2010


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