Su Ian Eugene Lei

According to our database1, Su Ian Eugene Lei authored at least 5 papers between 2004 and 2013.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Interactive Physics-based Ink Splattering Art Creation.
Comput. Graph. Forum, 2013

Real-time physics-based ink splattering art creation.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

2012
Spatio-Temporal Filtering of Indirect Lighting for Interactive Global Illumination.
Comput. Graph. Forum, 2012

2007
Real-Time Rendering of Splashing Stream Water.
Proceedings of the 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2007), 2007

2004
Real-Time Rendering of Watercolor Effects for Virtual Environments.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004


  Loading...