Sung-Wook Min

According to our database1, Sung-Wook Min authored at least 13 papers between 2006 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Refractive Index Measurement using Self-interference Incoherent Digital Holography.
Proceedings of the IEEE International Conference on Consumer Electronics, 2022

2021
Digital Incoherent Compressive Holography Using a Geometric Phase Metalens.
Sensors, 2021

2020
Compensation of a chromatic aberration of a geometric phase lens for realizing a bi-focal integral floating display without a color breaking.
Proceedings of the 2020 IEEE International Conference on Consumer Electronics (ICCE), 2020

2018
Focus-free head-mounted display using pinhole and retroreflector film.
Proceedings of the IEEE International Conference on Consumer Electronics, 2018

Self-interference digital holographic camera using geometrical phase lens.
Proceedings of the IEEE International Conference on Consumer Electronics, 2018

Depth extraction using depth of field imaging with tilted retroreflective structure.
Proceedings of the IEEE International Conference on Consumer Electronics, 2018

2015
Transmission-type three-dimensional screen using micro hole-mirror array.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

2013
Light field acquisition using wedge-shaped waveguide.
Proceedings of the IEEE International Conference on Consumer Electronics, 2013

Analysis on the susceptible level of 3D crosstalk and its effect on the 3D nausea.
Proceedings of the IEEE International Conference on Consumer Electronics, 2013

2011
A Directional-View and Sound System Using a Tracking Method.
IEEE Trans. Broadcast., 2011

Depth cube display using depth map.
Proceedings of the Stereoscopic Displays and Applications XXII, 2011

2007
Viewpoint Vector Rendering for Efficient Elemental Image Generation.
IEICE Trans. Inf. Syst., 2007

2006
Design and Implementation of a Fast Integral Image Rendering Method.
Proceedings of the Entertainment Computing, 2006


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