Tainchi Lu

According to our database1, Tainchi Lu authored at least 15 papers between 1997 and 2009.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2009
MOG Platform Using Mobile Agents for Resource Transactions.
Proceedings of the 9th International Conference on Hybrid Intelligent Systems (HIS 2009), 2009

2007
Mobile agents for information retrieval in hybrid simulation environment.
J. Netw. Comput. Appl., 2007

Facial Expressions for 3D Game Applications.
Proceedings of the 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2007), 2007

2006
Using Mobile Agents for Object Sharing in P2P Networks.
Proceedings of the First International Conference on Innovative Computing, Information and Control (ICICIC 2006), 30 August, 2006

2005
Distributed visibility culling technique for complex scene rendering.
J. Vis. Lang. Comput., 2005

2004
HLA Simulation is Everywhere: A Wireless and Mobile Distributed Federation.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2004

HLA Simulation Using Data Compensation Model.
Proceedings of the Systems Modeling and Simulation: Theory and Applications, 2004

2002
The War-Gaming Training System Based on HLA Distributed Architecture.
Proceedings of the International Conference on Computers in Education, 2002

2001
An Adaptive Control Mechanism for Management of Networked Information Consistency.
Simul., 2001

2000
Supporting large-scale distributed simulation using HLA.
ACM Trans. Model. Comput. Simul., 2000

1999
Control Mechanism for Large-Scale Virtual Environments.
J. Vis. Lang. Comput., 1999

Design of Web-Based Distributed Simulation Using HLA.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 1999

1998
A Collaborative Scene Editor for VRML Worlds.
Comput. Graph. Forum, 1998

1997
A Web-based Distributed and Collaborative 3D Animation Environment.
Concurr. Pract. Exp., 1997

A World-Wide Web based distributed animation environment.
Comput. Networks ISDN Syst., 1997


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