Tong-Yee Lee

Orcid: 0000-0001-6699-2944

According to our database1, Tong-Yee Lee authored at least 152 papers between 1993 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
3DSN-Net: A 3-D Scale-Aware convNet With Nonlocal Context Guidance for Kidney and Tumor Segmentation From CT Volumes.
IEEE Trans. Cybern., May, 2024

Break-for-Make: Modular Low-Rank Adaptations for Composable Content-Style Customization.
CoRR, 2024

Make-Your-Anchor: A Diffusion-based 2D Avatar Generation Framework.
CoRR, 2024

Dance-to-Music Generation with Encoder-based Textual Inversion of Diffusion Models.
CoRR, 2024

Image Collage on Arbitrary Shape via Shape-Aware Slicing and Optimization.
CoRR, 2024

2023
ProSpect: Prompt Spectrum for Attribute-Aware Personalization of Diffusion Models.
ACM Trans. Graph., December, 2023

A Unified Arbitrary Style Transfer Framework via Adaptive Contrastive Learning.
ACM Trans. Graph., October, 2023

Creative and Progressive Interior Color Design with Eye-tracked User Preference.
ACM Trans. Comput. Hum. Interact., February, 2023

Animating Still Natural Images Using Warping.
ACM Trans. Multim. Comput. Commun. Appl., January, 2023

Balance-Aware Grid Collage for Small Image Collections.
IEEE Trans. Vis. Comput. Graph., 2023

Structure-aware Video Style Transfer with Map Art.
ACM Trans. Multim. Comput. Commun. Appl., 2023

PhotoHelper: Portrait Photographing Guidance Via Deep Feature Retrieval and Fusion.
IEEE Trans. Multim., 2023

Regenerating Arbitrary Video Sequences with Distillation Path-Finding.
CoRR, 2023

Retargeting video with an end-to-end framework.
CoRR, 2023

ProSpect: Expanded Conditioning for the Personalization of Attribute-aware Image Generation.
CoRR, 2023

AnimeDiffusion: Anime Face Line Drawing Colorization via Diffusion Models.
CoRR, 2023

Region-Aware Diffusion for Zero-shot Text-driven Image Editing.
CoRR, 2023

Learning to Generate Wire Sculpture Art from 3D Models.
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023

2022
WYSIWYG Design of Hypnotic Line Art.
IEEE Trans. Vis. Comput. Graph., 2022

C3 Assignment: Camera Cubemap Color Assignment for Creative Interior Design.
IEEE Trans. Vis. Comput. Graph., 2022

Generating Virtual Wire Sculptural Art from 3D Models.
ACM Trans. Multim. Comput. Commun. Appl., 2022

Learning a perceptual manifold with deep features for animation video resequencing.
Multim. Tools Appl., 2022

Language-driven Diversified Image Retargeting.
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022

Domain Enhanced Arbitrary Image Style Transfer via Contrastive Learning.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022

2021
Content-Based Visual Summarization for Image Collections.
IEEE Trans. Vis. Comput. Graph., 2021

Fast Accurate and Automatic Brushstroke Extraction.
ACM Trans. Multim. Comput. Commun. Appl., 2021

Structure-Aware Motion Deblurring Using Multi-Adversarial Optimized CycleGAN.
IEEE Trans. Image Process., 2021

Living Donor-Recipient Pair Matching for Liver Transplant via Ternary Tree Representation With Cascade Incremental Learning.
IEEE Trans. Biomed. Eng., 2021

Map art style transfer with multi-stage framework.
Multim. Tools Appl., 2021

Content-and-disparity-aware stereoscopic video stabilization.
Multim. Tools Appl., 2021

Content-aware media retargeting based on deep importance map.
CoRR, 2021

Optimized binarization for eggshell carving art.
Proceedings of the SIGGRAPH Asia 2021 Posters, Tokyo, Japan, December 14-17, 2021., 2021

2020
Depth of Field Rendering Using Multilayer-Neighborhood Optimization.
IEEE Trans. Vis. Comput. Graph., 2020

Intrinsic Image Decomposition with Step and Drift Shading Separation.
IEEE Trans. Vis. Comput. Graph., 2020

Image Retargetability.
IEEE Trans. Multim., 2020

Image Vectorization With Real-Time Thin-Plate Spline.
IEEE Trans. Multim., 2020

Fast character modeling with sketch-based PDE surfaces.
Multim. Tools Appl., 2020

Disparity-preserving image rectangularization for stereoscopic panorama.
Multim. Tools Appl., 2020

2019
High Relief from Brush Painting.
IEEE Trans. Vis. Comput. Graph., 2019

Animation Video Resequencing with a Convolutional AutoEncoder.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019

Generation of Photorealistic QR Codes.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019

2018
Generation of Escher Arts with Dual Perception.
IEEE Trans. Vis. Comput. Graph., 2018

Geometric and Textural Blending for 3D Model Stylization.
IEEE Trans. Vis. Comput. Graph., 2018

Hair modeling from a single anime-style image.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Non-photorealistic rendering of yangzhou school painting for koi animation.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Alphabet collage art generation.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Photo Squarization by Deep Multi-Operator Retargeting.
Proceedings of the 2018 ACM Multimedia Conference on Multimedia Conference, 2018

2017
Interactive High-Relief Reconstruction for Organic and Double-Sided Objects from a Photo.
IEEE Trans. Vis. Comput. Graph., 2017

Generating Ambiguous Figure-Ground Images.
IEEE Trans. Vis. Comput. Graph., 2017

2016
Measuring and Predicting Visual Importance of Similar Objects.
IEEE Trans. Vis. Comput. Graph., 2016

Image Retargeting by Texture-Aware Synthesis.
IEEE Trans. Vis. Comput. Graph., 2016

Consistent Volumetric Warping Using Floating Boundaries for Stereoscopic Video Retargeting.
IEEE Trans. Circuits Syst. Video Technol., 2016

Content enhanced word art with depth perception.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

2015
Erratum to: Optical illusion shape texturing using repeated asymmetric patterns.
Vis. Comput., 2015

2.5D Cartoon Hair Modeling and Manipulation.
IEEE Trans. Vis. Comput. Graph., 2015

Morphable Word Clouds for Time-Varying Text Data Visualization.
IEEE Trans. Vis. Comput. Graph., 2015

Efficient QR Code Beautification With High Quality Visual Content.
IEEE Trans. Multim., 2015

2014
Optical illusion shape texturing using repeated asymmetric patterns.
Vis. Comput., 2014

Drawing Road Networks with Mental Maps.
IEEE Trans. Vis. Comput. Graph., 2014

Summarization-Based Image Resizing by Intelligent Object Carving.
IEEE Trans. Vis. Comput. Graph., 2014

Object-Coherence Warping for Stereoscopic Image Retargeting.
IEEE Trans. Circuits Syst. Video Technol., 2014

Foldover-free shape deformation for biomedicine.
J. Biomed. Informatics, 2014

Image Retargeting by Content-Aware Synthesis.
CoRR, 2014

Figure-ground image generation using contour matching and rigid shape deformation.
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014

2013
Double-Sided 2.5D Graphics.
IEEE Trans. Vis. Comput. Graph., 2013

Spatially and Temporally Optimized Video Stabilization.
IEEE Trans. Vis. Comput. Graph., 2013

Content-Aware Video Retargeting Using Object-Preserving Warping.
IEEE Trans. Vis. Comput. Graph., 2013

Patch-Based Image Warping for Content-Aware Retargeting.
IEEE Trans. Multim., 2013

Animating streamlines with orthogonal advancing waves.
Inf. Vis., 2013

Illusory Motions on Surfaces.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

2012
An RBF-Based Reparameterization Method for Constrained Texture Mapping.
IEEE Trans. Vis. Comput. Graph., 2012

Social-Event-Driven Camera Control for Multicharacter Animations.
IEEE Trans. Vis. Comput. Graph., 2012

Region-Based Line Field Design Using Harmonic Functions.
IEEE Trans. Vis. Comput. Graph., 2012

Coherent Time-Varying Graph Drawing with Multifocus+Context Interaction.
IEEE Trans. Vis. Comput. Graph., 2012

Human Motion Retrieval from Hand-Drawn Sketch.
IEEE Trans. Vis. Comput. Graph., 2012

Animating streamlines with repeated asymmetric patterns for steady flow visualization.
Proceedings of the Visualization and Data Analysis 2012, 2012

2011
Template-Based 3D Model Fitting Using Dual-Domain Relaxation.
IEEE Trans. Vis. Comput. Graph., 2011

Feature-Preserving Volume Data Reduction and Focus+Context Visualization.
IEEE Trans. Vis. Comput. Graph., 2011

Scalable and coherent video resizing with per-frame optimization.
ACM Trans. Graph., 2011

Efficient camera path planning algorithm for human motion overview.
Comput. Animat. Virtual Worlds, 2011

A graph-based shape matching scheme for 3D articulated objects.
Comput. Animat. Virtual Worlds, 2011

2010
A novel semi-blind-and-semi-reversible robust watermarking scheme for 3D polygonal models.
Vis. Comput., 2010

Real-Time Physics-Based 3D Biped Character Animation Using an Inverted Pendulum Model.
IEEE Trans. Vis. Comput. Graph., 2010

Resizing by symmetry-summarization.
ACM Trans. Graph., 2010

Motion-based video retargeting with optimized crop-and-warp.
ACM Trans. Graph., 2010

Camouflage images.
ACM Trans. Graph., 2010

2009
Multiresolution Mean Shift Clustering Algorithm for Shape Interpolation.
IEEE Trans. Vis. Comput. Graph., 2009

A High Capacity 3D Steganography Algorithm.
IEEE Trans. Vis. Comput. Graph., 2009

Motion-aware temporal coherence for video resizing.
ACM Trans. Graph., 2009

Emerging images.
ACM Trans. Graph., 2009

Compatible quadrangulation by sketching.
Comput. Animat. Virtual Worlds, 2009

Texture Synthesis with Prioritized Pixel Re-synthesis.
J. Inf. Sci. Eng., 2009

2008
Example-driven animation synthesis.
Vis. Comput., 2008

Adaptive Geometry Image.
IEEE Trans. Vis. Comput. Graph., 2008

Stylized Rendering Using Samples of a Painted Image.
IEEE Trans. Vis. Comput. Graph., 2008

Focus+Context Visualization with Distortion Minimization.
IEEE Trans. Vis. Comput. Graph., 2008

Curve-Skeleton Extraction Using Iterative Least Squares Optimization.
IEEE Trans. Vis. Comput. Graph., 2008

Texture Mapping with Hard Constraints Using Warping Scheme.
IEEE Trans. Vis. Comput. Graph., 2008

Optimized scale-and-stretch for image resizing.
ACM Trans. Graph., 2008

Self-animating images: illusory motion using repeated asymmetric patterns.
ACM Trans. Graph., 2008

Skeleton extraction by mesh contraction.
ACM Trans. Graph., 2008

Motion overview of human actions.
ACM Trans. Graph., 2008

Animation Key-Frame Extraction and Simplification Using Deformation Analysis.
IEEE Trans. Circuits Syst. Video Technol., 2008

2007
Mesh pose-editing using examples.
Comput. Animat. Virtual Worlds, 2007

Free-Form Deformation for Point-Sampled Surface.
J. Inf. Sci. Eng., 2007

Texture mapping on 3D surfaces using clustering-based cutting paths.
Int. J. Comput. Sci. Eng., 2007

Stylized Rendering for Anatomic Visualization.
Comput. Sci. Eng., 2007

WYSIWYG: Mesh Decomposition for Static Models.
Proceedings of the 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2007), 2007

Animation Generation and Retargeting Based on Physics Characteristics.
Proceedings of the 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2007), 2007

Interactive Model Decomposition.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
Segmenting a deforming mesh into near-rigid components.
Vis. Comput., 2006

Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy.
IEEE Trans. Vis. Comput. Graph., 2006

Generating genus-<i>n</i>-to-<i>m</i> mesh morphing using spherical parameterization.
Comput. Animat. Virtual Worlds, 2006

Reconstruction and rendering of microcalcifications from two mammogram views by modified projective grid space (MPGS).
Comput. Medical Imaging Graph., 2006

Patch-Based Synthesis for Non-frontal-parallel Textures (NFPT).
Proceedings of the First International Conference on Innovative Computing, Information and Control (ICICIC 2006), 30 August, 2006

Multiresolution Remeshing Using Weighted Centroidal Voronoi Diagram.
Proceedings of the Computational Science, 2006

2005
Metamorphosis of 3D Polyhedral Models Using Progressive Connectivity Transformations.
IEEE Trans. Vis. Comput. Graph., 2005

Progressive mesh metamorphosis.
Comput. Animat. Virtual Worlds, 2005

Mesh decomposition using motion information from animation sequences.
Comput. Animat. Virtual Worlds, 2005

Dynamic and Adaptive Morphing of Three-Dimensional Mesh Using Control Maps.
IEICE Trans. Inf. Syst., 2005

Real-Time 3D Artistic Rendering System.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005

Feature-Constrained Texturing System for 3D Models.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005

A Fast 2D Shape Interpolation Technique.
Proceedings of the Computational Science and Its Applications, 2005

Feature-Based Texture Synthesis.
Proceedings of the Computational Science and Its Applications, 2005

2004
Camera-Sampling Field and Its Applications.
IEEE Trans. Vis. Comput. Graph., 2004

Texture Mapping on Arbitrary 3D Surfaces.
Proceedings of the Computational Science and Its Applications, 2004

Photo-realistic 3D Head Modeling Using Multi-view Images.
Proceedings of the Computational Science and Its Applications, 2004

2003
Fast and Intuitive Metamorphosis of 3D Polyhedral Models Using SMCC Mesh Merging Scheme.
IEEE Trans. Vis. Comput. Graph., 2003

The Design and Implementation of Realistic Fish Animation Play System Using Video Sequence.
J. Inf. Sci. Eng., 2003

A Hybrid Scheme for Interactive Rendering a Virtual Environment.
Proceedings of the Computational Science and Its Applications, 2003

Morphology-Based 3D Volume Metamorphosis.
Proceedings of the Computational Science and Its Applications, 2003

2002
Feature-Guided Shape-Based Image Interpolation.
IEEE Trans. Medical Imaging, 2002

2001
Computer-aided prototype system for nose surgery.
IEEE Trans. Inf. Technol. Biomed., 2001

Practice and Experience: Interactive Rendering of the Colonic Environment on PC-platforms.
J. Inf. Sci. Eng., 2001

2000
Morphology-based Three-dimensional Interpolation.
IEEE Trans. Medical Imaging, 2000

1999
Three-dimensional facial model reconstruction and plastic surgery simulation.
IEEE Trans. Inf. Technol. Biomed., 1999

Interactive 3-D virtual colonoscopy system.
IEEE Trans. Inf. Technol. Biomed., 1999

Optimized Semi-Boundary (SB) Rendering Scheme.
J. Inf. Sci. Eng., 1999

Distributed volume morphing.
Clust. Comput., 1999

Identification of vessel contours from three-dimensional magnetic resonance angiograms.
Proceedings of the Medical Imaging 1999: Image Processing, 1999

1998
Fast Feature-Based Metamorphosis and Operator Design.
Comput. Graph. Forum, 1998

1997
Exploitation of Image Parallelism for Ray Tracing 3D Scenes on 2D Mesh Multicomputers.
Parallel Comput., 1997

A Web-based Distributed and Collaborative 3D Animation Environment.
Concurr. Pract. Exp., 1997

Parallel Omplementation of a Ray Tracing Algorithm for Distributed Memory Parallel Computers.
Concurr. Pract. Exp., 1997

A World-Wide Web based distributed animation environment.
Comput. Networks ISDN Syst., 1997

1996
Image Composition Schemes for Sort-Last Polygon Rendering on 2D Mesh Multicomputers.
IEEE Trans. Vis. Comput. Graph., 1996

A Practical Scheduling Scheme for Non-Uniform Parallel Loops on Distributed Memory Parallel Machines.
Proceedings of the 29th Annual Hawaii International Conference on System Sciences (HICSS-29), 1996

1995
Image composition methods for sort-last polygon rendering on 2-D mesh architectures.
Proceedings of the IEEE Symposium on Parallel Rendering, 1995

Parallel implementation of ray-tracing algorithm on the Intel Delta parallel computer.
Proceedings of IPPS '95, 1995

AN Efficient Sort-Last Polygon Rendering Scheme on 2-D Mesh Parallel Computers.
Proceedings of the 1995 International Conference on Parallel Processing, 1995

1994
Experimental Evaluation of Load Balancing Strategies for Ray Tracing on Parallel Processors.
Proceedings of the 1994 International Conference on Parallel Processing, 1994

1993
A Fully Distributed Parallel Ray Tracing Scheme on the Delta Touchstone Machine.
Proceedings of the Second International Symposium on High Performance Distributed Computing, 1993


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