Te-Hua Wang

According to our database1, Te-Hua Wang authored at least 20 papers between 2000 and 2013.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Housing Learning Game Using Web-Based Map Service.
Proceedings of the Multimedia and Ubiquitous Engineering, 2013

2010
Learning Ability Clustering in Collaborative Learning.
J. Softw., 2010

Using Adventure Game to Facilitate Learning Assessment Process.
J. Convergence Inf. Technol., 2010

Board Game Supporting Learning Prim's Algorithm and Dijkstra's Algorithm.
Int. J. Multim. Data Eng. Manag., 2010

Exploring the distribution and relationship between MSN and the physical world.
Proceedings of the International Conference on Networked Computing and Advanced Information Management, 2010

An Analysis of Students' Intention to Use Ubiquitous Video Game-Based Learning System.
Proceedings of the ICALT 2010, 2010

2009
Developing an Interactive Video Game-Based Learning Environment.
J. Softw., 2009

Game-Based Learning with Ubiquitous Technologies.
IEEE Internet Comput., 2009

Developing the immersive learning environment by integrating the interactive video and ubiquitous technologies.
Proceedings of the first ACM international workshop on Multimedia technologies for distance learning, 2009

A SCORM Compliant Courseware Authoring Tool for Supporting Pervasive Learning.
Proceedings of the Methods and Applications for Advancing Distance Education Technologies, 2009

2008
An Adaptive Caching Strategy for m-Learning Based on SCORM Sequencing and Navigation.
World Wide Web, 2008

Developing the Historical Culture Course by Using the Ubiquitous Game-Based Learning Environment.
Proceedings of the Advances in Web Based Learning, 2008

2007
Ubiquitous e-Learning With Multimodal Multimedia Devices.
IEEE Trans. Multim., 2007

A SCORM Compliant Courseware Authoring Tool for Supporting Pervasive Learning.
Int. J. Distance Educ. Technol., 2007

Courseware Authoring Tool for Achieving Interoperability among Various E-Learning Specifications Based on Web 2.0 Technologies.
Proceedings of the 2007 International Conference on Parallel Processing Workshops (ICPP Workshops 2007), 2007

2006
A SCORM-Based Caching Strategy for Supporting Ubiquitous Learning Environment.
Proceedings of the Autonomic and Trusted Computing, Third International Conference, 2006

2005
Reading SCORM compliant multimedia courses using heterogeneous pervasive devices.
Proceedings of the 13th ACM International Conference on Multimedia, 2005

The Hard SCORM LMS: Reading SCORM Courseware on Hardcopy Textbooks.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005

2001
Virtual Conference Management System.
Proceedings of the 15th International Conference on Information Networking, 2001

2000
The Design and Implementation of a Virtual Conference System.
Proceedings of the 24th International Computer Software and Applications Conference (COMPSAC 2000), 2000


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